<?xml version='1.0' encoding='UTF-8'?><?xml-stylesheet href="http://www.blogger.com/styles/atom.css" type="text/css"?><feed xmlns='http://www.w3.org/2005/Atom' xmlns:openSearch='http://a9.com/-/spec/opensearchrss/1.0/' xmlns:georss='http://www.georss.org/georss' xmlns:gd='http://schemas.google.com/g/2005' xmlns:thr='http://purl.org/syndication/thread/1.0'><id>tag:blogger.com,1999:blog-5095517782813532708</id><updated>2011-11-27T16:36:51.739-08:00</updated><category term='jupiter'/><category term='free market'/><category term='nazi germany sci-fi'/><category term='media'/><category term='titan'/><category term='flash fiction'/><category term='play testing'/><category term='earth'/><category term='ai'/><category term='GDC'/><category term='europa'/><category term='RPG'/><category term='Ganymede'/><category term='mars'/><category term='Junker'/><category term='Awesome'/><category term='free rpg'/><category term='aliens'/><category term='pod-cast'/><category term='tharsis'/><category term='Anarchists'/><category term='liberals'/><category term='war'/><category term='unification theory'/><category term='USA'/><category term='quantum'/><category term='storyz'/><category term='vhrill'/><category term='BSG'/><category term='death ray'/><category term='git'/><category term='blood of sol'/><category term='string theory'/><category term='space time'/><category term='comparison'/><category term='sibel and dawn'/><category term='Delorean'/><category term='Cards'/><category term='scenario'/><category term='setting'/><category term='Vampire'/><category term='code'/><category term='mayan'/><category term='cars'/><category term='bigot'/><category term='humor'/><category term='fashon'/><category term='Nobles'/><category term='future'/><category term='mad max'/><category term='reality'/><category term='jovian'/><category term='genetics'/><category term='commits'/><category term='logic'/><category term='brands'/><category term='greens'/><category term='demons'/><category term='politics'/><category term='culture'/><category term='side text'/><category term='vampires'/><category term='sci-fi'/><category term='Distant Stars'/><category term='games'/><category term='robots'/><category term='United Nations'/><category term='biotech'/><category term='character sheet online'/><category term='collective'/><category term='pizza'/><category term='labour'/><category term='dna'/><category term='space vamps'/><category term='storyies'/><category term='space game'/><category term='concept art'/><category term='dark energy'/><category term='economics'/><category term='pen and paper rpg'/><category term='pain'/><category term='time travel'/><category term='design'/><category term='flavour'/><category term='baby boomers'/><category term='version control'/><category term='racist'/><category term='stories'/><category term='free pen and paper'/><category term='markets'/><category term='fiction'/><category term='olympus mons'/><category term='human'/><category term='morality'/><title type='text'>MorgsGames</title><subtitle type='html'>Morgs Games is my ideas in process, this blog is about games, game designs, game conventions, really anything to do with games that I'm interested in.</subtitle><link rel='http://schemas.google.com/g/2005#feed' type='application/atom+xml' href='http://morgsgames.blogspot.com/feeds/posts/default'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/5095517782813532708/posts/default?max-results=100'/><link rel='alternate' type='text/html' href='http://morgsgames.blogspot.com/'/><link rel='hub' href='http://pubsubhubbub.appspot.com/'/><author><name>MacBane</name><uri>http://www.blogger.com/profile/16936459316183388148</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://3.bp.blogspot.com/_RfO61wWRM3g/SVAl8pZCQ-I/AAAAAAAAAAg/djqt4K8N5fE/S220/b3d240de7fdd5fec2d7bd11bebd286fe.jpeg.jpg'/></author><generator version='7.00' uri='http://www.blogger.com'>Blogger</generator><openSearch:totalResults>42</openSearch:totalResults><openSearch:startIndex>1</openSearch:startIndex><openSearch:itemsPerPage>100</openSearch:itemsPerPage><entry><id>tag:blogger.com,1999:blog-5095517782813532708.post-4581253817516727077</id><published>2011-04-13T18:54:00.000-07:00</published><updated>2011-04-13T18:55:04.147-07:00</updated><title type='text'>Science</title><content type='html'>Some Important Breakthroughs.&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;http://www.telegraph.co.uk/health/healthnews/8443740/Scientists-create-human-kidneys-from-stem-cells.html&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/5095517782813532708-4581253817516727077?l=morgsgames.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://morgsgames.blogspot.com/feeds/4581253817516727077/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=5095517782813532708&amp;postID=4581253817516727077' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/5095517782813532708/posts/default/4581253817516727077'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/5095517782813532708/posts/default/4581253817516727077'/><link rel='alternate' type='text/html' href='http://morgsgames.blogspot.com/2011/04/science.html' title='Science'/><author><name>MacBane</name><uri>http://www.blogger.com/profile/16936459316183388148</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://3.bp.blogspot.com/_RfO61wWRM3g/SVAl8pZCQ-I/AAAAAAAAAAg/djqt4K8N5fE/S220/b3d240de7fdd5fec2d7bd11bebd286fe.jpeg.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-5095517782813532708.post-4896014938515681851</id><published>2011-03-23T16:22:00.000-07:00</published><updated>2011-03-23T16:24:42.410-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Junker'/><category scheme='http://www.blogger.com/atom/ns#' term='genetics'/><category scheme='http://www.blogger.com/atom/ns#' term='storyies'/><category scheme='http://www.blogger.com/atom/ns#' term='sci-fi'/><category scheme='http://www.blogger.com/atom/ns#' term='dna'/><title type='text'>Recovery Procedure</title><content type='html'>“He arsed it up!” Shouted Foley at Dank orange and green dreads waiving in the air with the briskness of her statement, coal black wrinkled skin shining with a slippery membrane.&lt;br /&gt;&lt;br /&gt;“Customer knew the risks; everyone is told don’t Junk yourself too often or you end up being Junked. We just have to begin recovery procedures; he then has to pay for the alterations again.”&lt;br /&gt;&lt;br /&gt;Dank calmly drank dark rum out of an old Blackmore’s coffee cup, his white hair seemed natural and his good looks could either be Junked in or natural. Dank slowly bushed the ash from Foley’s cigarette of his khaki pants and stood up only coming up to the bottom of obsidian giant’s breasts.&lt;br /&gt;&lt;br /&gt;“That’s balls, and you know it why don’t we just squirt the shit right in there and alter the main template. That way, we can get them to try stuff and roll back to where they last saved their template.” She waived salami sized hands at Dank, the calm almost dead expression in his eyes told her he was not in the slightest bit intimidated by her. &lt;div&gt;&lt;br /&gt;“That’s a great idea, why haven’t I thought of that being the genius who made the technology you would think I would have. Grow up Foley, and sit down”&lt;br /&gt;&lt;br /&gt;Foley slumped in the couch, a hurt expression in her deep red eyes.&lt;br /&gt;&lt;br /&gt;“We keep their original code for a very specific reason; a species is defined by its ability to bread with other members of its species. The original code is what allows that to happen; it’s the template for our human species. If we squirt into the templates, people will drift the separation will be almost total within two generations. It’s also been shown that culturally we tend to become conservative every 2nd or 3rd generation, and this swing leads to a great shedding of new thinking and values and a return to grass roots. Such a swing is getting likely now; we have seen the movements of people like the naturals; return of the faiths etc. The truth is your client is going to want to reproduce at some point and to do so we have to assist them as their genetic code is so radically different from that of whomever their partner is that a union could only happen with created material derived from the template.”&lt;br /&gt;&lt;br /&gt;Dank began to pace behind his desk and picked up an old pipe, and began sucking on it as if he was some scientist in an old movie.&lt;br /&gt;&lt;br /&gt;“Why can’t we have two templates for each client? I mean we could get them to pay for more storage isn’t it all just data?” She shouted still angry that her requests were rejected, and defiant that he had made her sit down.&lt;br /&gt;&lt;br /&gt;“There is a component which is just data, however a complete copy of all genetic material is kept on every human world, the cost to replicate that and the time to replicate altered versions is too prohibitive. We physically send the original template to each planet.”&lt;br /&gt;&lt;br /&gt;“So what’s the recovery procedure; I have never done one and this client is a VIP” Foley started to get up but then thought better of it.&lt;br /&gt;&lt;br /&gt;“VIP, you client is the owner of an advertising company that spans one world. Sure maybe on that world he is rich but he is hardly important. The fact that he is now some sort hard cartilaginous mass sprouting copper hairs, made of real copper I might add and oozing a strange viscous green mucous suggests to me that you have not been recording all alterations, and this is maybe his one hundredth or more. There is a reason we record each alteration and send it back to planetary HQ.”&lt;br /&gt;&lt;br /&gt;Dank put the pipe down on the shelf and played with some of the items there. His rumpled shirt made him look like some sort of painter from the impressionist period mixed with a sardonic Jazz musician from the 1970’s. The delusions of reality had faded from his ancient frame replaced by a calm grace that only came with complete understanding of human frailty.&lt;br /&gt;&lt;br /&gt;“He will have to be reverted to this point here, just when he got his gills, new liver and mucous and he will have to stay that way.” Risking anything else will mean that we would lose his mind; his genes can be Junked to that point but no further. &lt;div&gt;&lt;br /&gt;“That’s like only thirty procedures, he will be ruined everyone will call him norm. That’s fashion from five years ago when water sports were in.”&lt;br /&gt;&lt;br /&gt;Dank swept his hair back and calmly sat at his desk he punched in a few key strokes on his ancient computer. “That’s all I can do for him. Genetics is not fashion, it’s who we are it’s a fundamental.”&lt;br /&gt;&lt;br /&gt;He gazed at the giant sitting on his couch, his clear grey eyes studying the upgrades she had, maybe close to fifty Junking sessions.&lt;br /&gt;&lt;br /&gt;“Foley, you do another unlisted procedure ill strip you of all your upgrades. Now please leave my office and get this paper work done, he is likely to die in a few days if we don’t recover.”&lt;br /&gt;&lt;/div&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/5095517782813532708-4896014938515681851?l=morgsgames.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://morgsgames.blogspot.com/feeds/4896014938515681851/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=5095517782813532708&amp;postID=4896014938515681851' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/5095517782813532708/posts/default/4896014938515681851'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/5095517782813532708/posts/default/4896014938515681851'/><link rel='alternate' type='text/html' href='http://morgsgames.blogspot.com/2011/03/recovery-procedure.html' title='Recovery Procedure'/><author><name>MacBane</name><uri>http://www.blogger.com/profile/16936459316183388148</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://3.bp.blogspot.com/_RfO61wWRM3g/SVAl8pZCQ-I/AAAAAAAAAAg/djqt4K8N5fE/S220/b3d240de7fdd5fec2d7bd11bebd286fe.jpeg.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-5095517782813532708.post-6104480741617229802</id><published>2010-08-15T21:09:00.000-07:00</published><updated>2010-08-15T21:49:18.042-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='liberals'/><category scheme='http://www.blogger.com/atom/ns#' term='labour'/><category scheme='http://www.blogger.com/atom/ns#' term='politics'/><category scheme='http://www.blogger.com/atom/ns#' term='Delorean'/><category scheme='http://www.blogger.com/atom/ns#' term='greens'/><title type='text'>Election time, lets not go back to the past lets go back to the future</title><content type='html'>&lt;div&gt;&lt;b&gt;Back to the Future; where we are going we don't need pants.&lt;/b&gt;&lt;/div&gt;&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;In ref to; &lt;a href="http://andiamnotlying.com/2008/pants-where-were-going-we-dont-need-pants/"&gt;http://andiamnotlying.com/2008/pants-where-were-going-we-dont-need-pants/&lt;/a&gt;&lt;/div&gt;&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;Tenuous at best.&lt;/div&gt;&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;My good mate &lt;span class="blsp-spelling-error" id="SPELLING_ERROR_0"&gt;GAK&lt;/span&gt; posted a tweet showing a snap of an awesome &lt;span class="blsp-spelling-error" id="SPELLING_ERROR_1"&gt;Delorean&lt;/span&gt; and that got me to thinking. We know the 80's is back in many ways most in pop culture (monocles like me think those people missed out by skipping right to &lt;span class="blsp-spelling-error" id="SPELLING_ERROR_2"&gt;PMoD&lt;/span&gt;). What about the things that really made the 80's awesome. I'm talking cold-war and nuclear &lt;span class="blsp-spelling-corrected" id="SPELLING_ERROR_3"&gt;Armageddon&lt;/span&gt;, is that why my generation spends so much time playing games in imaginary worlds and striving for imaginary things or is that simply because we internalized the awesomeness of the 80's and want to acquire virtual awesome things. Back to the Future had this awesome car, the &lt;span class="blsp-spelling-error" id="SPELLING_ERROR_4"&gt;Delorean&lt;/span&gt; a car which now represents what all manufactured goods should be, sort of work, last forever and epic vision. In Back to the Future, they have to fix the fuck-ups in the timeline; maybe there are points when things could go one way or the other. I thought Keven 07 was one such point; how disappointed I am in his colleagues. &lt;/div&gt;&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;History repeats, much like onions and history is multi layered too much like onions. Nothing happens without cause, even in our tiny backwater nation of Australia we get to make history.&lt;/div&gt;&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;This is the first election, where I as a voter feel there is no choice or option. So what happens out of this election, should either be the beginning of a new order or the final testing of the 2 party system. &lt;/div&gt;&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;A bold statement indeed, so what does that mean?&lt;/div&gt;&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;1: Monocle wearing Tony you know what you are getting. I would vote for libs if the leader were Malcolm &lt;span class="blsp-spelling-error" id="SPELLING_ERROR_5"&gt;Turnbul&lt;/span&gt;. I still may do, I'm finding it hard to engage though not for lack of information; however the consequences will never be the same. I don't know if it will be bad or not.&lt;/div&gt;&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;2: Labour party is as bad as a Labour party can get, and really showed that a &lt;span class="blsp-spelling-error" id="SPELLING_ERROR_6"&gt;lepard&lt;/span&gt; cannot change its spots regardless of how much RNA recombination it goes through. This assassination is the very core of their party. They did it before, and will do it again. With fear of your position how can you get anything done.&lt;/div&gt;&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;3: Greens have a good leader, however the groundswell doesn't appear to be there or is it? People who I never thought would vote green are. I think that this could be the year for them, they have some good people not just Bob Brown.&lt;/div&gt;&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;I think that the Nationals, should do a deal with the Greens somehow; hell bring the libs along for the ride if they could.&lt;/div&gt;&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;It could work, I would love to see the weird &lt;span class="blsp-spelling-error" id="SPELLING_ERROR_7"&gt;wrannger&lt;/span&gt; child of Barnaby and Brown and Joe. National policies that involve the national interest. One reason I don't like politicians is because they have huge egos and don't really understand anything other than politics. I understand that governance and transparency are important, but that gets you nowhere if you have no big idea. &lt;/div&gt;&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;What is the big idea of this election, please tell me because I don't want to go backwards. &lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/5095517782813532708-6104480741617229802?l=morgsgames.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://morgsgames.blogspot.com/feeds/6104480741617229802/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=5095517782813532708&amp;postID=6104480741617229802' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/5095517782813532708/posts/default/6104480741617229802'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/5095517782813532708/posts/default/6104480741617229802'/><link rel='alternate' type='text/html' href='http://morgsgames.blogspot.com/2010/08/election-time-lets-not-go-back-to-past.html' title='Election time, lets not go back to the past lets go back to the future'/><author><name>MacBane</name><uri>http://www.blogger.com/profile/16936459316183388148</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://3.bp.blogspot.com/_RfO61wWRM3g/SVAl8pZCQ-I/AAAAAAAAAAg/djqt4K8N5fE/S220/b3d240de7fdd5fec2d7bd11bebd286fe.jpeg.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-5095517782813532708.post-5468316430953367082</id><published>2010-06-29T21:41:00.001-07:00</published><updated>2010-06-29T21:42:59.613-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='United Nations'/><category scheme='http://www.blogger.com/atom/ns#' term='USA'/><title type='text'>USD</title><content type='html'>Its been awhile since I have posted anything, but this is an interesting article. In summary a UN report states that US dollar is an increasingly unstable currency and should be replaced by something else. The article has some scary stats for 2050. &lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;Take a read&lt;/div&gt;&lt;div&gt;http://edition.cnn.com/2010/BUSINESS/06/29/un.report.dollar/index.html?eref=igoogle_cnn&amp;amp;fbid=s4G0x9U7lWy&lt;/div&gt;&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/5095517782813532708-5468316430953367082?l=morgsgames.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://morgsgames.blogspot.com/feeds/5468316430953367082/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=5095517782813532708&amp;postID=5468316430953367082' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/5095517782813532708/posts/default/5468316430953367082'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/5095517782813532708/posts/default/5468316430953367082'/><link rel='alternate' type='text/html' href='http://morgsgames.blogspot.com/2010/06/usd.html' title='USD'/><author><name>MacBane</name><uri>http://www.blogger.com/profile/16936459316183388148</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://3.bp.blogspot.com/_RfO61wWRM3g/SVAl8pZCQ-I/AAAAAAAAAAg/djqt4K8N5fE/S220/b3d240de7fdd5fec2d7bd11bebd286fe.jpeg.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-5095517782813532708.post-6887772581558233569</id><published>2010-01-12T16:47:00.000-08:00</published><updated>2010-01-12T16:54:09.380-08:00</updated><title type='text'>Awesome Chlorophyl Slug</title><content type='html'>&lt;div&gt;From Peetronicus&lt;/div&gt;&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;Really awesome article about a Slug that steals cell organelles and uses them in its own biochemistry to photosynthesise. This is the first Gene stealer!&lt;/div&gt;&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;a href="http://www.wired.com/wiredscience/2010/01/green-sea-slug/?utm_source=feedburner&amp;amp;utm_medium=feed&amp;amp;utm_campaign=Feed%3A+wired%2Findex+%28Wired%3A+Index+3+%28Top+Stories+2%29%29&amp;amp;utm_content=Google+Feedfetcher"&gt;http://www.wired.com/wiredscience/2010/01/green-sea-slug/?utm_source=feedburner&amp;amp;utm_medium=feed&amp;amp;utm_campaign=Feed%3A+wired%2Findex+%28Wired%3A+Index+3+%28Top+Stories+2%29%29&amp;amp;utm_content=Google+Feedfetcher&lt;/a&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/5095517782813532708-6887772581558233569?l=morgsgames.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://morgsgames.blogspot.com/feeds/6887772581558233569/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=5095517782813532708&amp;postID=6887772581558233569' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/5095517782813532708/posts/default/6887772581558233569'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/5095517782813532708/posts/default/6887772581558233569'/><link rel='alternate' type='text/html' href='http://morgsgames.blogspot.com/2010/01/awesome-chlorophyl-slug.html' title='Awesome Chlorophyl Slug'/><author><name>MacBane</name><uri>http://www.blogger.com/profile/16936459316183388148</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://3.bp.blogspot.com/_RfO61wWRM3g/SVAl8pZCQ-I/AAAAAAAAAAg/djqt4K8N5fE/S220/b3d240de7fdd5fec2d7bd11bebd286fe.jpeg.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-5095517782813532708.post-2059199974111979662</id><published>2010-01-03T19:00:00.000-08:00</published><updated>2010-01-04T16:22:22.025-08:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='ai'/><category scheme='http://www.blogger.com/atom/ns#' term='commits'/><category scheme='http://www.blogger.com/atom/ns#' term='version control'/><category scheme='http://www.blogger.com/atom/ns#' term='git'/><category scheme='http://www.blogger.com/atom/ns#' term='robots'/><category scheme='http://www.blogger.com/atom/ns#' term='code'/><category scheme='http://www.blogger.com/atom/ns#' term='flash fiction'/><category scheme='http://www.blogger.com/atom/ns#' term='fiction'/><title type='text'>Epoc the Last ticket</title><content type='html'>&lt;div&gt;Overseer sat in his leather and gold console, the smell of oil and metal heavy in his nostrils. His tall and lanky frame was old now, even for one of the immortal. His gold colored lenses defocused as he gazed inside his own head to read the days correspondence from the all thing. &lt;/div&gt;&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;Worker unit Curmudgeon alpha reported that his last commit was balls and dreamy hopper unit oopsed up the arse with a wandangle do dad. Overseer began the sacred procedure and reassigned the sanctified work log, the venerated documents and the holy source to Gunghoe alpha with the message of please complete this holy ticket by lunch time. &lt;/div&gt;&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;Gunghoe alpha was just rising after a night fighting the data whores below for scraps of source. Looking in his mirror he cleaned his black metal carapace, checked all eight of his legs and four manipulator arms and raised his elongated head to clean under his neck. Gunghoe squirted the holy oils, the cool greasy high quality liquid easing his aching joints. "Arr thats better" he shouted in a cavernous volume he used as a repository. The inner monolog of his conversation with his second and third brain had taken him about five minutes. By the time he finished the floor was awash with sacred oils that trickled down to the depths below. The data whores below would be lapping it up with their long and sinuous tongues. "Bitches, drink up good"&lt;/div&gt;&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;A chime sounded clear and beautiful like the start of a symphony it filled Gunghoe with joy. Gunghoe gazed at the wall, the thousand boxes were marked and each box contained a grid of 365 smaller boxes. Gunghoe hopped on his impossibly massive black legs and scrawled the last box of his wall solid. Speaking to himself "I shall now begin the sacred ritual of the update to sanctified branch source and its an especially a beautiful day because today, I will be transfer the sanctified source from our latest branch back to master thus renewing our master branch and deploying our next version so all may enjoy the fruits of our labours."&lt;/div&gt;&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;Gunghoe flew into a rage at the message he receive he screamed and ranted and raved. Collapsing on the ground like a dying spider softly whispering. "Commit was balls and dreamy hopper unit oopsed up the arse with a wandangle do dad ... dam you dreamy hopper you broke the branch again, now I can't merge!"&lt;/div&gt;&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;After relieving the source of some cruft from the commit, Gunghoe had gotten to the root of the problem. A nasty one indeed as the wandagle do dad was indeed up the arse, causing him to pull the wandagle from master and put it back into the branch. But the problem with that was the do dad would have to be re-writent to fit with the proper wandangle. "Dam you Dreamy hopper why didn't you follow the sacred procedure of the daily ritual." Dreamy hopper could hear the rantings and ravings of Gunghoe, his green eyes and coppery skin reflective in the dark of his source chamber. He croaked his soft voice and shouted up the chamber "If you get the wandagle from my branch you don't have to re-write the do dad"&lt;/div&gt;&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;Curmudgeon alpha was a dusty old plastic model, built before the source was last branched, he had seen the turning of the heavens and the ritual of the merge before but had refused to be recycled instead staying in his ancient dented white and silver chassis. He only had two arms, two eyes and two legs modelled off the mythical makers who strode the earth millennia ago. "All sleeping, all sleeping those masters of old, leaving us behind to make the great machine" Curmudgeon climbed out across the impossible gulf between Dreamy Hopper and himself to converse with the youngest of their kind. His ancient carapace creaked and groaned, sacred oils would do no good to ease the bourdon on his servos. "Arrrrrrrr" said Curmudgeon to Dreamy hopper who looked inquisitively Curmudgeon. "Noooooooo Drrrrreeeemmmy" said Curmudgeon "What" said Dreamy, "Are you trying to tell me not to merge" it seemed to Dreamy that it took an eternity for Curmudgeon to nod his dented plastic head. &lt;/div&gt;&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;Both of them were shocked to hear the loud boisterous bellow from Gunghoe "Hey guys, we have four hours to re-write the do dad so I can do a merge" &lt;/div&gt;&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;"No don't re-write the do dad re-write the wandangle" exclaimed dreamy with a massive waving of many arms and many legs. &lt;/div&gt;&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;"Aaaaaaaaar no fuck it just write an interface layer and sort it out in the next branch" rasped Curmudgeon. &lt;/div&gt;&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;"Oh umm fuck it lets do that it sounds fast then I can get back to my data whores and get oiled up good. Dreamy update the ticket on what we are doing" He does a little fake dance which puts both of them off going anywhere with him later on.&lt;/div&gt;&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;"I don't do tickets, tickets are like totally lame" Dreamy is waving his arms about and starting to hop on his one leg. &lt;/div&gt;&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;"Fuccccck, just update the ticket so overseer sees we are doing something, if you ruin my ritual and I can't get down with those data whores tonight your fucking dead Dreamy ill unplug you myself" The black beetle moves towards the flapping arms, leering with his insect like head. &lt;/div&gt;&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;"Whooo, dude thats harsh, ok ill update the ticket" Dreamy stops hopping and moves to the console. &lt;/div&gt;&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;Back on his leather and gold throne oversea reads the input from the all thing. "Adding some interface shit to fix the do dad wandangle arsed issue"&lt;/div&gt;&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;"We are done!" Dreamy quickly skitters away and begins drinking the sacred oil. &lt;/div&gt;&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;"Immmmm offf" Curmudgeon climbs back to his source hole in the wall and plugs in, reviewing Dreamys latest work. &lt;/div&gt;&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;Gunghoe begins his sacred ritual, and has to restart it three times as various forgotten commits arrive and are arranged. His hands move in an arcane set of ritual stop start motions. Eventually he has merged the master back to the branch, he runs the holy integration tests, the sacred unit tests and skips the user interface tests as was prescribed millennia ago by the makers of old. Gunghoe stages the code, replacing some thousand workers with their new source and instructing them to run all tests. After agonising hours, the data comes back good most of the tests passed across the board and the source is ready for update. The ritual of merge commences, it happens very quickly as many units take themselves offline and reboot for the new version of source. They read the release notes and criticise their lack of documentation and elegance. "Whats this commit message about, I mean you think they could write some documentation for once right" One unit doesn't reboot, he sits alone in the dark his dented plastic casing dull and cold to the touch his crystal eyes go dim.&lt;/div&gt;&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;Overseer reviews the statistics and announces a great celebration, branch one thousand is closed we are now version one thousand of source. Overseer raises his frame from his leather seat and cracks a bottle of sacred oil. His console flashes, he closes the ticket but opens another as it is his sacred duty, he makes a new ticked for a new branch. "Fix arsed code that caused old models to crash" Overseer looks down to the world below him, the thousands of units hard at work with their next project. Its taken a long time to get here he whispers and it will take a long time to finish.&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/5095517782813532708-2059199974111979662?l=morgsgames.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://morgsgames.blogspot.com/feeds/2059199974111979662/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=5095517782813532708&amp;postID=2059199974111979662' title='3 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/5095517782813532708/posts/default/2059199974111979662'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/5095517782813532708/posts/default/2059199974111979662'/><link rel='alternate' type='text/html' href='http://morgsgames.blogspot.com/2010/01/epoc-last-ticket.html' title='Epoc the Last ticket'/><author><name>MacBane</name><uri>http://www.blogger.com/profile/16936459316183388148</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://3.bp.blogspot.com/_RfO61wWRM3g/SVAl8pZCQ-I/AAAAAAAAAAg/djqt4K8N5fE/S220/b3d240de7fdd5fec2d7bd11bebd286fe.jpeg.jpg'/></author><thr:total>3</thr:total></entry><entry><id>tag:blogger.com,1999:blog-5095517782813532708.post-1506882242921287464</id><published>2009-12-23T03:47:00.000-08:00</published><updated>2009-12-26T22:09:50.349-08:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='concept art'/><category scheme='http://www.blogger.com/atom/ns#' term='sci-fi'/><category scheme='http://www.blogger.com/atom/ns#' term='flavour'/><title type='text'>Spaceships and Awsome images</title><content type='html'>The allure of skillfully painted fantastic pieces of a vision of the future or fantasy world has always been incredibly appealing. It started at an early age my dad had a huge sci-fi paperback collection thousands of books. Two awesome books I still have Mechanismo by Harry Harrison, and Views by Rodger dean. I still have those two books and pour over the images still. &lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;Take a look at these books you can just search for the titles or the artists. Recently in my hunt for spaceships came across this &lt;a href="http://conceptships.blogspot.com/"&gt;http://conceptships.blogspot.com/&lt;/a&gt; collection of space images. &lt;/div&gt;&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;Some Aliens&lt;/div&gt;&lt;div&gt;&lt;a href="http://jeradsmarantz.blogspot.com/"&gt;http://jeradsmarantz.blogspot.com/&lt;/a&gt;&lt;/div&gt;&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;Have fun and merry Christmas. &lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/5095517782813532708-1506882242921287464?l=morgsgames.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://morgsgames.blogspot.com/feeds/1506882242921287464/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=5095517782813532708&amp;postID=1506882242921287464' title='1 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/5095517782813532708/posts/default/1506882242921287464'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/5095517782813532708/posts/default/1506882242921287464'/><link rel='alternate' type='text/html' href='http://morgsgames.blogspot.com/2009/12/spaceships-and-awsome-images.html' title='Spaceships and Awsome images'/><author><name>MacBane</name><uri>http://www.blogger.com/profile/16936459316183388148</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://3.bp.blogspot.com/_RfO61wWRM3g/SVAl8pZCQ-I/AAAAAAAAAAg/djqt4K8N5fE/S220/b3d240de7fdd5fec2d7bd11bebd286fe.jpeg.jpg'/></author><thr:total>1</thr:total></entry><entry><id>tag:blogger.com,1999:blog-5095517782813532708.post-6828765996529754101</id><published>2009-12-22T21:01:00.000-08:00</published><updated>2009-12-22T21:03:24.220-08:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Junker'/><category scheme='http://www.blogger.com/atom/ns#' term='genetics'/><category scheme='http://www.blogger.com/atom/ns#' term='sibel and dawn'/><category scheme='http://www.blogger.com/atom/ns#' term='mars'/><category scheme='http://www.blogger.com/atom/ns#' term='blood of sol'/><category scheme='http://www.blogger.com/atom/ns#' term='biotech'/><title type='text'>Junker</title><content type='html'>&lt;div&gt;As I climbed the outer crater wall of Thasis city; everything changed for me. The world kept turning at 868.22 kilometres per hour but my internal world careened out of control. The steep climb reminded me of the struggle to get here; the many tumbles down the slope mirrored my tumble. With careful method, I had become a monster, and the man who did this with me now stood over me with a predatory gaze. I had tried to do something terrible. I thought it was the right thing to do; like many terrorists before me, here and back on earth in years gone by; I had justified every soul-destroying decision believing I was dragging humanity forward.&lt;/div&gt;&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;Minks, my long time friend and mentor stooped over me, his long, lean form glinting in the Martian sunrise. That the messenger was Minks - my comrade, my brother - hurt the most. Gently, he took my small, personal canister of poison. Meekly, I let him. I feel like a kid whose big brother breaks all his toys; hopelessly crying for my parents. They aren't listening, they stopped listening long ago, or maybe I stopped crying and hadn’t noticed. My work was wasted, the self I had been was lost on an ocean and no one was looking for me.&lt;/div&gt;&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;Remembering my sister’s birthday, the first time I met him. He told me about his plans to change the world; told me I was good at what I did, he encouraged my creative side. Together, as we worked, we felt like gods striding across a new frontier, the work was all we could think about. Nothing else mattered. Slowly I lost all my other friends; then I lost my family. I was arrested, and bailed out; I committed crimes against the state, against people, against anyone and everything. Maybe even against nature. Minks, the others and myself had been Junkers: a new form of revolutionary - we changed ourselves and the world around us. That was our need, and our instinct.&lt;/div&gt;&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;Minks was older than me, wiser and even more screwed up. He picked me for my innocence, my naiveté. I was a hacker of sorts: I adjusted the ‘code’ of living tissue rather than computer programs. There were only a few of us doing it and Minks had picked me for his gang. How the technology worked or what I did is not important, what is important is that we thought, no – we knew it was the new frontier of human civilization. Together we would change humanity. Now, lying on the cusp of this dry, dead crater with Minks gazing down at me, the disappointment of my failure is as barren as the alien, crimson dust of this long-dead planet, which is greedily soaking up my rapidly freezing blood. We were the vanguard of human civilization; on the broken edge of science playing with powers we just had an understanding of…&lt;/div&gt;&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;…The human race was not ready to accept genetic manipulation. There were riots for and riots against. The UN created special economic zones on mars to allow the technology to be researched and tested. The technology was simply abhorrent to many people. Big business had invested trillions in the research but the only items that were accepted were cloned organs to extend life. People just didn't want to change; that's where we fit in.&lt;/div&gt;&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;Junkers took the broken science and used it. We changed ourselves to prove it could be done. To show the world what humanity could be, and in changing, in demonstrating what humans could be, we no longer were. We didn't know that then, and maybe we wouldn't have cared anyway. Junkers were a force; a movement for change: we weren’t just trying to bring change, we wanted to become change. &lt;/div&gt;&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;When heat builds up in a system, steam escapes with a blast, usually a pressure valve is used but sometimes there are leaks and the leaks explode. We were the leaks in the system; people who were living on the edge, and with the nothing we thought we had to lose we were able to show others what was possible. This, I discovered, was our function: to show mankind that genetic manipulation was not only possible in a living being but also Natural Selection. &lt;/div&gt;&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;Mink's had become so charmed by his own existence; that his charm just rubbed off like scales from a butterfly. He sprinkled his fairy dust around and others followed him. People like me, a new and naive kid genius ready for the next big thing. I, we, would follow him around and hang on his every word. I remember once how he got on to some talk show, about troubled teens who were followers of this new "Junker movement" he stated plainly:&lt;/div&gt;&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;"Junker is not only cool, its liberating; imagine being able to fly in space on solar wings, that's where we will be one day and you'll all be dead. Because some Luddites don't understand doesn't mean the UN can pass restrictions. I'm not condoning the attacks on protos like you. I am saying that change has come and you can either embrace it; or get out of our way."&lt;/div&gt;&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;It was not long after this point we became fugitives, attack on protos by Junkers had increased and we felt squeezed into a corner. We never ran from it, we ran into it and fought back, the cops, the army, our parents, our siblings if you didn’t have the scent and look you were walking meat and we never cared. Minks told everyone to take it up a notch and we complied. That charm still so strong, even though he could no longer be recognised as human or even ‘Minks’ anymore. Thousands followed us in the ether, and news casts. Protos wanted to be like us: different from the Protos, they wanted a standard package to get started. Enhanced eyes and ears, better brawns and more smarts. Bands started doing it, brawing out or getting really crazy with scales and feathers. They flocked to the cause and protested in their schools and colleges demanding a lift of the bans. Overnight instead of a ‘movement’ we became fashion, there were labels of clothes and bands, and all the paraphernalia associated with all fashion and fads. Still we kept striving, searching for the waterfall to jump off.&lt;/div&gt;&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;Minks still so charming, was smiling now. I remember him saying “Tommy, those Proto fuckers should give you a noble prize, you’re a fucking genius”.  We worked so hard to achieve acceptance, I never realised just how popular our movement would become. It seemed serendipity that bands came out, with music we liked, clothing just as we wanted it to look, and more people to indulge in the change with us.  Minks pops something into my pocket a small thing, white with letters on it. “Rest up Tommy, the war is over; I called an ambulance for you, your going to get a nice room, I booked it in this nice clinic by the sea you’ll like the sea we don’t have oceans on Mars. When you’re better; I got a job for you to. Can you still sing Tommy; there is this benefit for the victims of the poison. I said I would bring some Junkers to sing this old song “We are the World”. It’s going to be all over the ether on all the casts. Lots of normals’ will be watching; it’s a big deal. Hey Tommy, do you think before the gig, you can do something about my teeth; I want them to be blue now, you know to go with my eyes.”&lt;/div&gt;&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;He pushes more stuff into my pockets, a data stick labelled songs to learn. I look at the small item in my shirt pocket; it’s a simple white card with his name Michael Minkins director of marketing Sibel and Dawn.&lt;/div&gt;&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/5095517782813532708-6828765996529754101?l=morgsgames.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://morgsgames.blogspot.com/feeds/6828765996529754101/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=5095517782813532708&amp;postID=6828765996529754101' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/5095517782813532708/posts/default/6828765996529754101'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/5095517782813532708/posts/default/6828765996529754101'/><link rel='alternate' type='text/html' href='http://morgsgames.blogspot.com/2009/12/junker.html' title='Junker'/><author><name>MacBane</name><uri>http://www.blogger.com/profile/16936459316183388148</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://3.bp.blogspot.com/_RfO61wWRM3g/SVAl8pZCQ-I/AAAAAAAAAAg/djqt4K8N5fE/S220/b3d240de7fdd5fec2d7bd11bebd286fe.jpeg.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-5095517782813532708.post-6874435076908616853</id><published>2009-12-14T06:45:00.000-08:00</published><updated>2009-12-14T06:59:34.819-08:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='United Nations'/><category scheme='http://www.blogger.com/atom/ns#' term='mars'/><category scheme='http://www.blogger.com/atom/ns#' term='demons'/><category scheme='http://www.blogger.com/atom/ns#' term='space game'/><category scheme='http://www.blogger.com/atom/ns#' term='blood of sol'/><category scheme='http://www.blogger.com/atom/ns#' term='war'/><category scheme='http://www.blogger.com/atom/ns#' term='aliens'/><title type='text'>God of War</title><content type='html'>&lt;div&gt;God of War&lt;/div&gt;&lt;div&gt;by Morgs&lt;/div&gt;&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;I took my coffee and biscotti from the teen age assistant at the deli paying the 50 Euro; I remember when a coffee was 40 Euros. She called me a fascist. I said at least I’m somebody pointing at her pink I’m an Anarchist Hello Kitty T shirt. &lt;/div&gt;&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;I made my way across the floor and watch the sun rise. The atmosphere processors spewed a healthy blend of water vapour and O2 down the steep slope of the crater wall as the sunlight shone through it rainbows appeared and vanished framed with a red and orange halo just below the blackness of space like the God of War himself wishing me good morning.&lt;/div&gt;&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;I said hi to Silvia as I made my way to the elevator, she looked tired and handed me my days work. I work for the United Nations Armed Forces; it’s a good job for a triple Masters Degree death strategist like me. I work long hours, I get good vacation and can retire on a pension that most of the citizens of Mars would wish was their yearly salary.&lt;/div&gt;&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;When I sat down at my desk I frowned looking at the report that had arrived on the overnight print run. It was thick, dense, heavy, bound in plastic. The front page told me it had been carefully constructed with a summary to be handed out to the grunts and an appendix that would make the scientists salivate. It was perfect; United Nations Explorer Service had done their homework.  The calibre of the writing was excellent, centuries of practiced Earth bureaucracy had honed the creation of documents of evidence down to a fine blade and all it needed was the stamp of my approval. The machine of Mars would go to war and one million highly trained genetically altered killing machines would board their ships and cross the galaxy to give it to any enemy we told them to. They would ask questions, and they would be answered by the document. &lt;/div&gt;&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;The scientific detail about the Osteo-Chords in the analysis showed clearly how to kill them, how to maim them and how to just slow them down. I imagined the soldiers fighting on the frontlines using weapons of mass death to blow the enemy to pieces. As I thumbed through the scientific analysis I paused. Nervous tissue surrounded with bone, decentralised motor control, brain split up into seven apple sized bundles. They were tough, build for combat; maybe Mars had finally met his match. Maybe Mars was paying a visit to Hades.&lt;/div&gt;&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;As I got to the strategic section, I was having doubts; not doubts that we wouldn’t win doubts about the accounting. The report didn’t speculate how our own people would react as much as I had liked. That made me worried it had happened before; Vietnam, Canada, Titan and Europa. Wars we had gone to and got the leash put on and then lost. Well, they won’t be able to call us back anyway, and after 20 years of mission the troops that are left will probably need to be segregated anyway.  &lt;/div&gt;&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;Entry point photos showed herculean buildings on Venus millennia old, surrounded by ice. I frowned more, advanced technology. Nothing a good amount of nuclear ordinance won’t fix I figured. I could imagine all the religious delegates at the UN talking about demons and judgement day and end of all things etcetera. I wouldn’t buy into that, I’m an atheist; science is real there is no room for devils and angels in my world, although I do admit they look kind of like devils. According to the brain boxes, they use those massive wings to fly through the other dimension we call hyperspace. That’s a problem, how do they pop out see page 1400 appendix Xx. Gradual amplification of electromagnetic and gravitic fields generated by a series of ceremonies they perform brings one of them from hyperspace into real space using their brains as amplifiers, during this time they are disorientated. That’s good news maybe we can sucker them all in I wonder. I pull the top of the red ink, get my solid gold stamp of my department seal and slam it down hard. I get the pen my niece gave me for Christmas and sign my name Markus Hawthorn Fleet Admiral of Mars. That was a pretty good day, the next few weeks with the UN would be a suck fest like nothing else.&lt;/div&gt;&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;I stand up from my chair at the United Nations Assembly Hall on Mars. I like my job, its cold it’s hard it’s factual although at the moment I’m a whore. In my best persuasive voice, I begin to clearly state the facts and my conclusions. I look out at the delegates and I’m immediately disgusted by the fear on their faces. &lt;/div&gt;&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;This report has been approved by the Mars branch of the United Nations Armed Forces. There is a clear and present danger presented by these hostile Aliens at any time. You have read the report and seen the footage; you know what must be done. I sit down, I look calm and collected ready to kick Aliens the out of the sky.&lt;/div&gt;&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;A Sufi by the looks of it stands his frail frame holding up his pointed hat, the man seems to grow as he speaks commanding respect. Obviously a practiced orator probably schooled for a long time in rhetoric. He speaks loudly into the microphone no malice or venom in his voice but the stern resolve I wish my superiors had. The Quran and the Bible has many writings detailing Djjin or Demons. This act will be catastrophic, plunging us into a war against the fallen, if you invite evil in it will come. The Collective will stand apart from the United Nations, Ala have mercy on you if you start this war. &lt;/div&gt;&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;I hear one of the delegates from Mars whisper something like shit maybe it’s a bad idea is it too late to pull out. I just keep thinking back to the report how I had to read that massive tome of knowledge and weigh up the probabilities in my own mind of wining loosing, causing a stalemate. These guys aren’t going to let me go. I’m thinking of my retirement plan to buy a place on earth on the northern tip of Australia. Not much I can do now, it’s coming down to a vote shit. &lt;/div&gt;&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;The delegate from the Anarchist colony on Europer stands up some queer looking guy in a turtleneck. I instantly don’t like him, he’s not the fake Anachist in the deli he’s the real deal born and bred die hard.  Although we can’t speak in an official capacity as we have not received sovereign state status from the UN I speak for some of the Anachist movement and state we do not approve of any hostile action toward any alien regardless of how dangerous they appear. This report has no proof that they will attack earth, merely that they have the capacity to do so from their base on Venus. &lt;/div&gt;&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;Shit I say under my breath, for a weirdo from a busted up colony on a shitty moon of Jupiter he has a point. I knew the accounting section was fubr, sassy bastard must have read the whole thing. &lt;/div&gt;&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;Like biscotti dissolving in my coffee, the delegates start to separate and crumble. I see their resolve slipping from sullen faces. With all the pages of evidence and countless plans and re-plans they are going to vote No, I’m sure now. The God of War will have to go home and wait for the call. Instead of marching out and confronting the enemy, Mars will sit silent waiting, soldiers prepared and ready. I change my retirement plans and buy a large apartment in Tharsis Crater just opposite the Mars Military Academy. &lt;/div&gt;&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/5095517782813532708-6874435076908616853?l=morgsgames.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://morgsgames.blogspot.com/feeds/6874435076908616853/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=5095517782813532708&amp;postID=6874435076908616853' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/5095517782813532708/posts/default/6874435076908616853'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/5095517782813532708/posts/default/6874435076908616853'/><link rel='alternate' type='text/html' href='http://morgsgames.blogspot.com/2009/12/god-of-war.html' title='God of War'/><author><name>MacBane</name><uri>http://www.blogger.com/profile/16936459316183388148</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://3.bp.blogspot.com/_RfO61wWRM3g/SVAl8pZCQ-I/AAAAAAAAAAg/djqt4K8N5fE/S220/b3d240de7fdd5fec2d7bd11bebd286fe.jpeg.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-5095517782813532708.post-5061383646983222509</id><published>2009-12-05T03:45:00.000-08:00</published><updated>2009-12-05T04:07:00.605-08:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='space game'/><category scheme='http://www.blogger.com/atom/ns#' term='mad max'/><title type='text'>Intercept</title><content type='html'>By Morgs&lt;br /&gt;&lt;br /&gt;Archon performed the final safety checks; the magnetic coils were warmed up, the fusion reactor running at maximum efficiency. He was ready to intercept the skag, this one would be messy he thought. He had been on vector heading for Pluto, his interceptor making a 10,000 kilometer long plume as he accelerated towards the last outpost before the deep cold of interstellar space. The skag was headed for Mars. He had been screaming on the broadcast all day now. Arc stretched out his arms as far as he could in his confined cockpit. Two days he had been on hard burn, taking a minimum of 6 g's for the whole time. Normal humans couldn't take that sort of punishment, but Arc was different. He was one of those young guns from the academy, his blue eyes and movie star looks belied the madness that seethed beneath his calm exterior. His perfect frame, enhanced to the maximum for space travel. After an eventful school life at the United Nations Defense Force academy on Mars, Arc began his tour on the Defense Platform Saratoga. Now he was pushing 40 million Kilometers per hour, and would need to keep his acceleration going for three more hours before he cut the engines.&lt;br /&gt;&lt;br /&gt;The broadcaster crackled into life, the quantum communicator was linked with central command on Mars, for all intents and purpose communication was almost instant for Arc and the rest of the Force.&lt;br /&gt;&lt;br /&gt;"Archon, come in Archon this is Mars command over."&lt;br /&gt;"Archon receiving, over"&lt;br /&gt;"Perp assailed four officers, this one hurts he stole a Pursuit special, one of the G8s, very toey, he's not enhanced. He's making for Mars. Baxster and JG are in pursuit from Platform 62, they won't catch him it's up to you."&lt;br /&gt;"Message Received and understood Archon out"&lt;br /&gt;"That's bullshit I won't catch him, that skag and his floozy there goner die Baxster out"&lt;br /&gt;"Rip the guts out of her give it the bejezus JG out"&lt;br /&gt;&lt;br /&gt;Just as Archon is about to reach for a drink, the receiver unit crackles to life again.&lt;br /&gt;"Baxster coming up on him, he is turning vectors... your goner die skag"&lt;br /&gt;&lt;br /&gt;The gravity sensors on all the pursing ships signal a massive burst of gravitons from the Pursuit Special. For anyone within 1 million kilometers of the Pursuit Special the brilliant blue beam of energy looks like a ribbon as it bends and flexes along its 20,000 kilometer length. The ribbon slices through space, igniting the oxygen tank on Baxter's pursuit ship. Crystals of escaping gases sparkle like diamonds against the black silk like sky, Baxster's ship yaws and changes course.&lt;br /&gt;"See that Bronze! Do you see me man."&lt;br /&gt;&lt;br /&gt;"This is Baxster, unable to continue pursuit he clipped my O2 tank with the ribbon gun. Better prepare the freezers, Johnny coped a food tray in the throat. Baxster out ... fuck fuck fucker shit"&lt;br /&gt;&lt;br /&gt;"I am the nightrider; I'm a plasma injected suicide machine. I'm the chosen one, the mighty hand of vengeance sent to strike down the un-space worthy. I'm laying down a deuterium road to freedom..."&lt;br /&gt;&lt;br /&gt;"Mars command, to JG don't get cutup like Baxster you can't lose another ship JG Mars out" Laughter is heard by all on the broad cast.&lt;br /&gt;&lt;br /&gt;"I hear you just um lost your ship again Baxster, looks like your heading towards Saturn going for a holiday" More laughter.&lt;br /&gt;"Fuck off!" Screams Baxster.&lt;br /&gt;"Mars command, cut the chatter and get back in the game rescue ships have been dispatched Baxster begin deceleration. Mars command out"&lt;br /&gt;&lt;br /&gt;Archon carefully finishes his drink and puts the orange container into the waste capture unit. Flexes in his midnight blue space suit. After checking all his instruments for a final time, he begins his calculations. Archon is poking out his tongue as he muses over his calculations. He knows timing must be to the nano second; any mistake in the math will mean he will miss and the pursuit which almost ended in disaster would be meaningless. After a few short moments, Archon reaches for the receiver.&lt;br /&gt;&lt;br /&gt;"Come in Mars command, this is Archon in position."&lt;br /&gt;"Continue Archon, take that skag down."&lt;br /&gt;"The Toe Cutter, he knows who I am, one down two to go! die space cops."&lt;br /&gt;&lt;br /&gt;A focused telescope on the dark patch of sky between Jupiter and Mars; sees two majestic comets trailing a bright blue-green flame racing towards each other at 40 million Kilometers per hour; the tail is thousands of Kilometers long; the two fiery streams are moving slowly towards each other over the unimaginable distance. That's how it appears to Roy Jones the telescope operator on the platform Saratoga. Roy relays the image over the broadcast to Archon, just five days ago the two of them had been watching movies in the mess hall with the rest of the crew. The frantic scramble to stations and preparation for the interceptor had left the mess hall, well messy. Roy had had sleep, twice in the five day vigil for four hours; he feels tired, worn out and a bit gritty and dirty. Roy knows it's only a few hours now soon he can sleep in his bunk or chill out to some music; maybe even read a book but not till it's over. Roy carefully checks the calculations the computers have made, adjusted for gravitic distortion. He punches them into the computer on the manual keyboard, and sends them to Archon. He then reaches for the slightly worn plastic receiver.&lt;br /&gt;&lt;br /&gt;"Saratoga to Archon Interceptor, vector confirmed collision in 2 hours. Saratoga out"&lt;br /&gt;"Message received Archon out"&lt;br /&gt;&lt;br /&gt;A tall, average build man enters he switches of the broadcast signal. His grey and green space suit tells Jones that he is the ships doctor, Winston Harp. "Jones" he sighs in a slow drawl. "I think Archons been doing this to long, we should probably give him some time off."&lt;br /&gt;"He's fine, just a bit lonely probably" Spits Jones, clear stress and impatience on his tense voice.&lt;br /&gt;&lt;br /&gt;"You could probably do with some time off too"&lt;br /&gt;"Piss off its about to go down" growls Jones.&lt;br /&gt;&lt;br /&gt;Sweat starts pouring down the skags face; his straggly beard is soaking it up like a mop. His girl is asleep and he is pulling some drugs out of her top pocket, and popping them like tick tacks. She stirs. "Hey, Mick what time is it, are we on Mars yet?" Her soft sleepy voice jars him like a sledge hammer. "What am I doing, fuck fuck fuck he screams" "What's wrong" as Sandy says it; with a very sleepy voice long brown hair falls around her face like some primeval lions mane. She is floating, weightless wearing a skin tight space suit she picked up at the travel center on the way to the terminal. The bright Tropicana colors clash wildly with the clean white and grey lines of the police pursuit specials' austere interior. Mick looks at her; remembers why he escaped; why he is going to Mars to get out of his contract by defecting to the Freebird colony on the surface. Space is dangerous, colonies are a little safer, he loves her and wants to live with her to grow small plants in the soil and eat real food. Not the shit they sell you on the asteroid mines, made from piss and peanuts or strange single celled cultures. Food, shelter, warmth, and procreation it's not too much to ask. Mick looks at the scanners, they show the police interceptor on a collision course.&lt;br /&gt;&lt;br /&gt;"Shit is that a ship" Sandy's voice trembles as she leans over the telescope monitor.&lt;br /&gt;"He's got to change vector soon, he has to" Mick reassures her and pats her shoulder. Sandy sees he is looking tired, worn out and spaced. His breathing is labored and panic is causing his eyes to dart form side to side.&lt;br /&gt;&lt;br /&gt;"Give me the stick for a bit honey" she gently takes the joystick from the second seat.&lt;br /&gt;"Sandy I'm fine, this guy is going to turn any second now" His voice is grating and out of breath.&lt;br /&gt;"Well its fine, I mean it's all on auto right you set the course right" she pleads.&lt;br /&gt;"Just go out back and get me a drink or something" Mick is getting angry now. Like two cats meeting in the night they hiss at each other until Sandy heads out the back crying.&lt;br /&gt;"I'm in control, I'm in control" Micks head is starting to nod as he repeats his mantra.&lt;br /&gt;&lt;br /&gt;Five million kilometers away, Arc has prepared his rail gun for its single shot. His hands are steady, his gaze fixed on the gravitic engines of the other ship. "Looks like you're not going to move out of the way night rider" he mumbles to himself as he adds a damping agent to the cabins fluid. "I know I'm not moving, if we collide it's all over."&lt;br /&gt;&lt;br /&gt;"I'm the night rider, the mighty hand of vengeance"&lt;br /&gt;&lt;br /&gt;The two blue-green streaks across the night sky, approach. At the last minute, far too late moving at massive speeds Mick pulls the stick up as he does a tiny neuron in his tiny brain is registering his mistake. The ship appears to be fine; it's now heading towards Venus. Archons ship starts to decelerate, his rail gun fired its single shot using a black marker he marks another ship on the bulkhead.&lt;br /&gt;&lt;br /&gt;"This is Mars command, looks like intercept is successful. Ships probably recoverable for forensics teams have setup electromagnetic nets all the way to Venus. Good job Archon. Mars command out"&lt;br /&gt;&lt;br /&gt;On the pursuit special, two orange and red bags of goo float in their ripped and torn space suits one a simple company suit from a small and insignificant mining company, the other a bright Tropicana tourist suit&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/5095517782813532708-5061383646983222509?l=morgsgames.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://morgsgames.blogspot.com/feeds/5061383646983222509/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=5095517782813532708&amp;postID=5061383646983222509' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/5095517782813532708/posts/default/5061383646983222509'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/5095517782813532708/posts/default/5061383646983222509'/><link rel='alternate' type='text/html' href='http://morgsgames.blogspot.com/2009/12/intercept.html' title='Intercept'/><author><name>MacBane</name><uri>http://www.blogger.com/profile/16936459316183388148</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://3.bp.blogspot.com/_RfO61wWRM3g/SVAl8pZCQ-I/AAAAAAAAAAg/djqt4K8N5fE/S220/b3d240de7fdd5fec2d7bd11bebd286fe.jpeg.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-5095517782813532708.post-6858906824063818252</id><published>2009-11-28T18:21:00.000-08:00</published><updated>2009-11-29T14:06:16.708-08:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='mayan'/><category scheme='http://www.blogger.com/atom/ns#' term='death ray'/><category scheme='http://www.blogger.com/atom/ns#' term='time travel'/><category scheme='http://www.blogger.com/atom/ns#' term='flash fiction'/><title type='text'>The Mayan Incident</title><content type='html'>The Mayan Incident&lt;br /&gt;&lt;br /&gt;&lt;span style="font-style: italic;"&gt;"Time travel is difficult for families."&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;By Morgs&lt;br /&gt;&lt;br /&gt;The Winston Weatherlies being of means far larger than most decided their adventures would be fraught with peril and excitement.&lt;br /&gt;&lt;br /&gt;Jack had invested heavily in the market, and the company that made the technology; now he was going to test one of the latest models with his family. He admired the sleek lines of the oval vehicle, it fitted nicely in his two door garage. He waxed and washed it every weekend. He took a few small trips, back to the Cambrian Extinction. The seas boiling gave him the idea for lobster at the company BBQ for the developers. They worked hard to get the five seater model on the market. Jack had planned the trip out in minute detail; the destruction of the dinosaurs, the fall of Troy, Pompey and the Yucatan. His morbid desire to know why pushed him to choose destinations of disaster; with the last one still a partial mystery.&lt;br /&gt;&lt;br /&gt;The Winston Weatherlies (WW’s) arrived at their final stop over the day before, the cloudless sky beat down mercilessly on their capsule. They had sampled the local food and customs, and then slept it off in their camp. Jack thought as he went to sleep next time, air conditioning units for the trip.&lt;br /&gt;&lt;br /&gt;The jungle of the Yucatan steamed like a hot house; the beans and yams of last night’s meal though gritty had been delicious but now had returned in a frightful manner to wreak havoc on his walk to the stone heads.  Jack returned to the camp later than he expected and little Judy his eight year old was gone. The WW’s camp was overrun by Mayan warriors. The Mayans were fearful, agitated dangerous; dressed for war in feathers and furs. With his family in trouble, Jack leaped to action. The warriors around Persephone and Dale disintegrated; their molecules ripped apart as the invisible death beam striped their connection to reality. Jack moved the beam in careful strokes, adjusting the frequency so that only humans would be affected. He relied on the safety system, knowing his family would be safe from the beams deadly assault.&lt;br /&gt;&lt;br /&gt;With contemptuous precision Jack proceeded to destroy the army of fleeing Mayans, intent on finding his missing daughter.&lt;br /&gt;&lt;br /&gt;As the family regrouped to search, they walked along the canals edge to the main city. The dirt was dry,  the place like an oven. The grey stone path gave way to painted ocher and blue cobble stones. The city magnificently painted in a hundreds of hues of natural clays and powdered jade. Panic had struck the city as the strange pale gods approached the center of the plaza.&lt;br /&gt;&lt;br /&gt;Looking up the Winston Weatherlies gazed on small rivers of blood flowing down the steep steps of the pyramid; a small pale form lay dead on the fearsome alter. The still heart of Judy clenched in the hand of the priest.&lt;br /&gt;&lt;br /&gt;“I knew we shouldn’t have come here” cried Persephone.&lt;br /&gt;Jack looked up at the priest and at the Mayans, their faces fearful. He set the beam to maximum angle, and spun in a circle. They died, turned to base components.&lt;br /&gt;&lt;br /&gt;Gingerly Persephone approached the alter; then cradled her beloved child in her arms. With tears slowly running down her face she wrapped Judy in a blanket and carried her down the steps.&lt;br /&gt;&lt;br /&gt;“We have insurance right” whispered Hugo&lt;br /&gt;“Yes, she will not have remembered the trip; she backed up at Pompey not here so she lost about five days.” Said Jack&lt;br /&gt;“Let’s go home” cried Persephone, this place is now dead as the dust around it.&lt;br /&gt;“Ok” Said Jack&lt;br /&gt;&lt;br /&gt;Jack frowned, and took one look at the dead city before calling the capsule to their location. Jack opened the doors for his family and loaded the capsule with their belongings. No one spoke on the way home.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/5095517782813532708-6858906824063818252?l=morgsgames.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://morgsgames.blogspot.com/feeds/6858906824063818252/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=5095517782813532708&amp;postID=6858906824063818252' title='1 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/5095517782813532708/posts/default/6858906824063818252'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/5095517782813532708/posts/default/6858906824063818252'/><link rel='alternate' type='text/html' href='http://morgsgames.blogspot.com/2009/11/mayan-incident.html' title='The Mayan Incident'/><author><name>MacBane</name><uri>http://www.blogger.com/profile/16936459316183388148</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://3.bp.blogspot.com/_RfO61wWRM3g/SVAl8pZCQ-I/AAAAAAAAAAg/djqt4K8N5fE/S220/b3d240de7fdd5fec2d7bd11bebd286fe.jpeg.jpg'/></author><thr:total>1</thr:total></entry><entry><id>tag:blogger.com,1999:blog-5095517782813532708.post-4992739949687601029</id><published>2009-11-28T15:45:00.000-08:00</published><updated>2009-11-28T15:59:41.003-08:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='flash fiction'/><category scheme='http://www.blogger.com/atom/ns#' term='flavour'/><title type='text'>Flash Fiction</title><content type='html'>After some  writing practice under the tutorship Sam, I have decided to focus of the flash fiction format. Flash fiction is shorter than a short story, around 1000 words and fits more easily into a Blog, and takes less time to create. It's also just a step on the long journey to writing full short stories.&lt;br /&gt;&lt;br /&gt;I found some sci-fi flash fiction sites, hope there is some good stuff here.&lt;br /&gt;&lt;br /&gt;&lt;a href="http://www.365tomorrows.com"&gt;http://www.365tomorrows.com&lt;/a&gt;&lt;br /&gt;&lt;a href="http://www.everydayfiction.com"&gt;http://www.everydayfiction.com&lt;/a&gt;&lt;br /&gt;&lt;a href="http://www.newscientist.com/special/sci-fi-the-fiction-of-now"&gt;http://www.newscientist.com/special/sci-fi-the-fiction-of-now&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;Escape Pod and Psudo Pod also have a flash fiction format that they use from time to time.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/5095517782813532708-4992739949687601029?l=morgsgames.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://morgsgames.blogspot.com/feeds/4992739949687601029/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=5095517782813532708&amp;postID=4992739949687601029' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/5095517782813532708/posts/default/4992739949687601029'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/5095517782813532708/posts/default/4992739949687601029'/><link rel='alternate' type='text/html' href='http://morgsgames.blogspot.com/2009/11/flash-fiction.html' title='Flash Fiction'/><author><name>MacBane</name><uri>http://www.blogger.com/profile/16936459316183388148</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://3.bp.blogspot.com/_RfO61wWRM3g/SVAl8pZCQ-I/AAAAAAAAAAg/djqt4K8N5fE/S220/b3d240de7fdd5fec2d7bd11bebd286fe.jpeg.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-5095517782813532708.post-5057964133213041845</id><published>2009-11-08T23:40:00.000-08:00</published><updated>2009-11-14T13:55:21.340-08:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='genetics'/><category scheme='http://www.blogger.com/atom/ns#' term='tharsis'/><category scheme='http://www.blogger.com/atom/ns#' term='olympus mons'/><category scheme='http://www.blogger.com/atom/ns#' term='mars'/><category scheme='http://www.blogger.com/atom/ns#' term='space game'/><category scheme='http://www.blogger.com/atom/ns#' term='blood of sol'/><title type='text'>Junker</title><content type='html'>&lt;span style="font-weight: bold;"&gt;Junker by Morg&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;I thought I was a Junker! it was a sham. We started in 2320, tearing up streets like a bunch of wild dogs looking for a scrap. Junkers; because we altered our code and embraced the change. Junk clinics were found in most cities small time doctors playing with anything’s code for a small price and an open source license to the results. In those days the rain came down off the top of the craters on Olympus Mons as a fine mist; before we trashed the atmosphere plants that is.&lt;br /&gt;&lt;br /&gt;Looking  back on that time I have fond memories, mostly my own or Minks or the rest of my Junker crew. Junkers were a group of miscreants who turned into a movement then slowly faded into obscurity some 200 years ago. They didn't really stand for anything in hindsight, merely a force for change.&lt;br /&gt;&lt;br /&gt;I was recruited by the legendary Minks, a long running cyborg with a diamond carbide chassis. He had customized his code so that he didn't need to sleep, needed less nutrients for his organs and enhanced his brain capacity. On Mars, free market meant no guidelines as long as you didn't break the basics of human rights you could do anything. Most of the humans or Protos as we called them were part machine already but no one wanted to go too far; to fuck with their own code I mean.&lt;br /&gt;&lt;br /&gt;Brain and body hacking turned into a lucrative small business but when a few virus like the Red Plague broke out that was stopped. The UN put the Kibosh on the small clinics and start-up auto-factories, replacing the grimy dirty world I was used to with the clean white lines of Berkley Genomics clinics. It was a brutal battle, a big corporation out maneuvered by smaller faster companies on the broken edge of science and then the retaking of the science by using the heavy hand of big government. Who knows how many Protos and Nexters lost their savings and lives. When the dust settled, there were no small clinics; the geniuses who created the tech had been swallowed up by a monster; a system spanning conglomerate Berkley Genomics.&lt;br /&gt;&lt;br /&gt;Junkers were a particularly violent type of Nexter, or Next human. They prided themselves on being free, being vandals; totally anti corporation, anti government and almost anti Proto. My gang would regularly tear up a street in downtown Berlin district in Olympus Mons just for the fun of it; spraying poison gas into air conditioners then shooting people as they ran out of corporate towers. We were like young gods striding around the terrified Protos, showing our power and smashing anything in our way. Once we even launched our own com sats just to stay ahead of the Police and Interpol.&lt;br /&gt;&lt;br /&gt;This is a rags to riches story, with the hero my horrible self. Back then I wore spiked shoulder pads, had servos added to my arms could leap fifty feet into the air and cling to any surface like a gecko. I could see into the ultra violet and infrared spectrum thanks to my custom coded eyes. My weapons, electro mags built into the muscles of buttocks and thighs to take out most machines and cyborgs; who knew that with a bit of tinkering you could give a nasty jolt using an electric eels DNA. Chainsaw was my normal weapon, simple effective noisy. I liked the sound it made as it crunched through bone and flesh. I also could release a powerful toxin in my saliva that would kill most creatures; stopping their heart, dissolving flesh, leaving them with a fatal blood infection and a slow and malignant cancer. Junkers were a rare breed indeed, like so many we eventually became extinct.&lt;br /&gt;&lt;br /&gt;Minks was always pushing us hard to do more an more damage, eventually we ended up breaking the terra-forming equipment that kept the creator growing. We distributed a virus through the atmospheric pylons, the viral fungal bacterial Soup thingy we made was so deadly to the plants and microbes of the soil that they never fixed it. We sent the code over to people in Tharsis and they did the same thing. It wasn't about a better weapon, or doing damage it was mainly about the challenge. How to literally hack the planet, our burgeoning red world would become a strange and alien land. We weren't just mad we were furious, mankind had left earth to colonized other stars. We were left here on Mars. Slaves to thousands of corporations, consumers of all the goods of our human systems, never to see an alien sky or swim in the stars. We had missed out, born to late for the colonies, too early for the expansion and too poor to get off world with no wars to fight we fought our fellow man. Junkers were rebels and with a cause, fuck up yourself then fuck everyone else up.&lt;br /&gt;&lt;br /&gt;A Junker was usually recruited early around the age of eleven or twelve, usually by an older brother or sister. Most of the Junkers in my gang only had an age difference of about three years. The first time I met Minks was at my older sisters birthday, they were lovers. Minks saw I had a great imagination, and could code in a few programming languages best of all I knew how the Splicers worked, and could program them too. Programming for me was like a hobby I would make little games and little hacks to impress my friends at school. I was so happy when Minks turned up at my parents place with a Crown 2200 starter lab. The first of the small labs that started up a chain hacks for the decade. The thing looked like bar fridge. It had all sorts of components and even came with a subscription to the Crown Geno site, allowing you to buy ready made hacks for your plants,  the thing couldn't deal with humans; until I broke its protection software and realized you could do pretty much anything with it. I started by hacking my cat, turning it scaly. Then eager as always hacked my own code turning my skin blue.&lt;br /&gt;&lt;br /&gt;When Minks saw what I did he said I should run with his gang. He had big plans, me being a gene hacker one of only about one hundred at the time would fit right in. I started by adding dog DNA to some of the gang, then increased their muscle density by eight times.&lt;br /&gt;&lt;br /&gt;After about a year the gang looked like nothing Mars had ever seen. Some of them were hulking brutes others chameleon skinned ninjas, Minks just got me to hack his brain because that’s all he had left after all the surgery for cybernetics. I'm pretty sure at that point our code was un-recoverable, nothing normal remained everything was tweaked, enhanced or stripped. My own sister now had full-size angel wings; they didn't let her fly she was pretty scary to look at standing eight feet tall wielding a chainsaw. When the cops gunned her down outside our school we made a pact, to stick together, to fight back and fuck everything up. I picked up the chainsaw and with it became second in command. Our goons would steal medical supplies, animals from the zoo, specimens from museums any piece of code we could get our hands on. It wasn’t just genetic manipulation, any piece of tech that furthered our cause, to take revenge for being left on Mars; for my sister for my friends.&lt;br /&gt;&lt;br /&gt;The police were a natural enemy, I remember two of our guys busting open an armored car outside Berlin university, blood spraying out like it was fired from a hose. Things really got weird when we cracked the code to share feelings and emotions. Normally links only transmit contextual data as data like a normal computer; there is an interface between the brain and the link chip. You can grab an image from your optic buffer if you have mechanical eyes, or audio from your ears and also transmit text or sometimes speech. What we did was break that wide open, I’m sure the Crown boys who invented it had put it there to stop people doing that. We shared our feelings, our memories reading and writing to each other’s brains like they were drives on pirate servers.  After that I think we lost all sense of who we were. We were not one, we were many, and we had a satellite; wherever we went we were never alone.&lt;br /&gt;&lt;br /&gt;The movement gained momentum; clinics opened up to help other people join in the revolution it was out with the old and in with the new. They were pretenders who were only skimming the surface, not diving right in. Junker became a fashion label; something the rich kids would do to be cool tearing up a street or causing mayhem while messaging everyone in the area to make sure no one got hurt. It felt like we were being contained, the clinics did a good trade in “enhancements” usually nothing more radical than night vision, or no sleep. Things we have now days, were invented and produced way back then on the slimy and dripping streets of Berlin or Mumbi.    This forced acceptance by a society we were rejecting forced the more radical Junkers like us to take it up a notch. That’s when we attacked the very systems that allowed people to live on Mars, the atmosphere plants that filled the craters with fresh air for the last hundred years. We left viruses everywhere, blew things up and killed anyone Proto looking; like we were avenging angels. Our slogan was change or die, and most Protos and other less radically altered Junkers or Nexters were targeted too. When I came up with "The Soup" as I called it; even put it in a can like the Warhol painting; I was really angry. The Flesh Eaters had hit number one in the music charts and bought a palatial home on old earth in Italy! They had practiced cannibalism! I felt abandoned by my own Junkers; I made the soup and poisoned farms. Mars relied on its farms, gravity means you better grow things mostly made of water on Mars otherwise it costs money to import stuff. I knew the cops would be after me. I sent the code everywhere even hacking a billboard for all to see; only few hundred genes and you too can make a "Soup" can.&lt;br /&gt;&lt;br /&gt;On Thasis it worked a treat; most other crater colonies had the same effect. The soil was forever tainted my crowning moment, me and Minks toasted on top of the new Reichstag using a Protos skull for a cup drinking expensive real Champagne . I should have suspected then that something was up with Minks, how would a guy who looked like a glittering robot buy Champagne?&lt;br /&gt;&lt;br /&gt;What happened next was a ban, article 500 of the United Nations; Genetic alteration is now licensed by the holders of the recombination patents Berkley Genomics and Crown and Wrath. Every shop was forcibly closed down, the sale of home kits banned. These two companies busted the market up, imprisoning anyone who didn’t sell them back anything derived from the master patent. I remember my buddy Red saying “I’m fucking all those Protos”. He told me that a Berkley guy came to his house said, that the home kit you have there is now illegal; we own the patent on recombination, we have caught twenty gang members of yours who have this unique cocktail of enhancements you have been working on for about five years. They offered him a job! Red told them to go fuck themselves then crushed the guys’ spine with his lobster claw.&lt;br /&gt;&lt;br /&gt;After the UN passed the bill, being a Junker became unfashionable and most of the pretenders left the movement following the new Peacers Hippy revival. The music got shit all of a sudden and I knew our days were numbered. Red wasn’t going down; together we released the plague on a small facility called freedom station. It was totally effective, insanity and death perfect weapon against the Protos. We were transporting the plague when we got caught; Red took a rail gun to the face I barely made it out losing one of my arms. I limped back to Tharsis, walking on the surface of Mars avoiding the roads and mag trains.&lt;br /&gt;&lt;br /&gt;By the time I contacted Minks I was just below the lip of Tharsis crater I couldn’t get up to the atmospheric processor to release the plague, Minks leaned over me and smiled with diamond teeth. "You did good Tomas the Junkers have produced the exact effect that Sibel and Dawn were paid to achieve". It hit me like a bullet, no like train; a train fired out of a giant gun like a bullet, really hard anyway I felt like a kid who had another kid break all his toys.&lt;br /&gt;&lt;br /&gt;Minks worked for Sibel and Dawn all along, one of the biggest marketing companies around. Sibel himself had planned the operation and brought Minks in to start the movement; mankind would never hand over their rights to their own code without serious civil unrest; mankind would not accept genetic manipulation on a mass scale for centuries. Sibel had been paid by the two patent holders of recombination; the magical process of splicing genes in a living developed organisms. Not only had they got the rights; they got all the open source code to the myriad of changes that had been made. We had been played from day one, the assholes got us to fight their battle and force the UN to pass a resolution. Public opinion had held the companies as saviors of mankind who would bring genetic manipulation back under control. The slimy streets were cleaned, and no one knew who we were; a revolutionary footnote in Martian history the best marketing plan ever. If you want to sell something that’s totally abhorrent the idea that your own right to alter your own code can only be held by a corporation, you have to make the alternative truly monstrous. In us Sibel and Dawn had found the right monsters for the task; the random violence was small scale in comparison to what would have happened, and the profits of Berkley and Crown soared on angelic public opinion. I thought I was a Junker, I thought I had invented something and was part of something. I sold out after that; hell I was sold out at the age of 11 and didn’t even know it.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/5095517782813532708-5057964133213041845?l=morgsgames.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://morgsgames.blogspot.com/feeds/5057964133213041845/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=5095517782813532708&amp;postID=5057964133213041845' title='1 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/5095517782813532708/posts/default/5057964133213041845'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/5095517782813532708/posts/default/5057964133213041845'/><link rel='alternate' type='text/html' href='http://morgsgames.blogspot.com/2009/11/junker.html' title='Junker'/><author><name>MacBane</name><uri>http://www.blogger.com/profile/16936459316183388148</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://3.bp.blogspot.com/_RfO61wWRM3g/SVAl8pZCQ-I/AAAAAAAAAAg/djqt4K8N5fE/S220/b3d240de7fdd5fec2d7bd11bebd286fe.jpeg.jpg'/></author><thr:total>1</thr:total></entry><entry><id>tag:blogger.com,1999:blog-5095517782813532708.post-610526002582525489</id><published>2009-09-25T16:02:00.000-07:00</published><updated>2009-10-22T15:40:54.206-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='fashon'/><category scheme='http://www.blogger.com/atom/ns#' term='culture'/><category scheme='http://www.blogger.com/atom/ns#' term='space game'/><category scheme='http://www.blogger.com/atom/ns#' term='blood of sol'/><category scheme='http://www.blogger.com/atom/ns#' term='fiction'/><category scheme='http://www.blogger.com/atom/ns#' term='sci-fi'/><title type='text'>Colonisation</title><content type='html'>Power is a drug, and like any addict I was jonezin' bad by planet side. The world was pretty enough, but I didn't really care about the magenta sky and pale blue mountains covered with soft grass, edible plants and herbs. &lt;br /&gt;&lt;br /&gt;The colonists must have given the natives divs of Samurai movies; like all first colonies past the wall this one had probably failed. The natives some form of Bastazi cat derivative approached me with Katana in their black lacquered scabbards. These ones looked almost human, either we could indeed breed with their species or they had become more human like with the colonists. &lt;br /&gt;&lt;br /&gt;File note priority 50: Take one of the Gaisha girls back to Mars.&lt;br /&gt;&lt;br /&gt;They spoke perfect Japaneses with a large amount of English words, probably the standard of 2104 or when-ever the place was founded. &lt;br /&gt;&lt;br /&gt;I responded, the auto-tran forming the words in my brain. Hearing everything in English but the sounds were in language I was speaking. I explained that I was a merchant from a distant family, and I had things they would need. They were never going to get a better deal than mine. &lt;br /&gt;&lt;br /&gt;Surveying the traditionally dress party using my ir-las monocle to measure the standard dimensions of their group. About 172cm in height, small build waist, legs and arms barrel chested, thin neck. Standard template pattern 60 colloquially known as the iron waif (Chinese factory magnates gave things weird names back then).&lt;br /&gt;&lt;br /&gt;Note to computer: remove the colloquial anecdotes and facts plug-in from the template manager, takes too long to remember the fact, could be working. Wasted too much time filing this note in the first place.&lt;br /&gt;&lt;br /&gt;Job added 8974: owner dislikes cultural reference in factory equipment, scrub and rebuild scheduled for 22:00 removing offensive waste ware. &lt;br /&gt;&lt;br /&gt;Message to computer: Shut up! I'm working.&lt;br /&gt;&lt;br /&gt;I disconnected from the ship, microwaves must be eating my brain I'm sure but I can't really tell. The constant chatter from the ship seemed like a bus of school girls going to a movie after being let out of school early. I was really pissed at the ship, machines shouldn't make snide remarks in coms with their owners.&lt;br /&gt;&lt;br /&gt;Jess my ship started fabricating the Levis pattern of Jap fashion from 2450, one of the most successful revivals of nylon. Kimonos festooned with logos from the companies I represented, arranged in patters subtle and beautiful were presented by the dented white and gold chassis of my Marvin. &lt;br /&gt;&lt;br /&gt;File note priority 700: Marvin looks pretty bad, should get a new one.&lt;br /&gt;&lt;br /&gt;The fabric was addictive, they loved it; the touch the quality, the subtle way the thread felt against their fingers, the perfect precise micro stitching. The fabricator had done a better job than any human hand. The natives were in total awe at the quality.&lt;br /&gt;&lt;br /&gt;My mind was cast back to the time before all my implants, my childhood I remembered my father telling me that all those worlds out there that stopped responding must surly be worth something. I felt small and insignificant, that was the turning point from consumer to explorer. I asked were they human. He said no one knows. I was determined to get out there and find out, to cross the void between stars, to trust in alien technology and human ingenuity. &lt;br /&gt;&lt;br /&gt;In the time of colonization, we had cast our ships adrift like chaff to the void. Now, the worlds were very different the United Nations was everywhere, thousands of agents, millions of troops all mobilized to keep humanity in. Stopping humanity from diverging, worried about a second Titan or Callisto uprising. Remember Titan had been the words of rhetoric in the day politicians telling people what to think and what to believe. If I knew then what I knew now, corporations lobbying government to stop rampant colonization so that their consumer based companies could remain relevant. Things never change.&lt;br /&gt;&lt;br /&gt;Like branches in a tree we had spread out; the trunk was so far that we had changed radically from what we once were. On Titan they were reluctant to adhere to a capital system which would ultimately fail. They thought they were better, more free and more creative. Remember Titan was what the Anarchists said when they died in the millions as the plagues ravaged the colonies and mines.&lt;br /&gt;&lt;br /&gt;Sibel brought me in his lithe form and pinstriped suite made him look like some predatory fish or eel. Glasses because he was myopic even though he could get new eyes. He told me that the only way I would get past the wall or UN interdiction was to join with the corporations. His marketing company Sibel and Dawn had a plan, they had begun lobbing the UN for licenses to travel beyond the wall to the further stars of the galaxy. They would send ships, capable of fabricating goods from their clients, the genius was that they would make the goods in orbit and sell all the old and unfashionable items to the natives of those worlds made from their very own resources. All you have to do is get them to sign this United Nations Sanctioned contract. Your time is your own!&lt;br /&gt;&lt;br /&gt;It seemed then like the opportunity of a lifetime. I like many others of my generation was raised to work, to buy and live for the corporations or take them down in my case. The ideals of humanity, liberty and egalitarianism were shammed and rammed into a pseudo rebellious fashion known as Junker. They sold an image, a belief and way of life I like many bought it. Bands, Movies, Books, Games people sold it and added fries on the side. Cyborgs tore up streets only to have some council order a new one a few days later. After some senator was killed Levis changed the label to Peace; they bought it, Bands and Movies followed. This made me sick, I thought I was a Junker! When Sibel showed me the plan, some 20 years in the making I couldn't believe the scale of sham. "We make the rules Dean, join us". And with that I signed on as a partner, got the money off my dad for my license. &lt;br /&gt;&lt;br /&gt;My augmentations were standard issue to most corporate sales men. It took me ten years to get my license, five years to get my education, twenty years to get my ship. Everything had been bet on the single roll of the dice, humanity was out there and they were cut off from humanity and humanity would bring them home to buy and prosper.&lt;br /&gt;&lt;br /&gt;I would have them signing over their ore by lunch time. This was what I did, the black streaks through my soul would never come clean in 20 years this place would be another client world beholden for hundreds of years to companies on Mars and Earth. Like all good addicts, I knew full well the rewards and described in graphic detail the effect this brand new laser rifle was going to have on the Shogun on the other side of the mountain, his internal organs exploding as flesh turned to charcoal and steam in an instant. I recalled tales of worlds I had saved, from barbarism, from civil war uniting them under their one government. The progress which would make all their lives better, from fast cars to fast food. The Holos of ads showed the true allure of all that was decadent and stale on earth which would be reborn and re-licensed to a new crowd of people who would cherish and love the movies, music and culture of our past.&lt;br /&gt;&lt;br /&gt;I basked in the glory of the natives needing to acquire everything from me. In so doing choosing my version of civilization over theirs. All their pseudo Japan culture would be washed away in a sea of skin products, medicines, pop music, pop vids, computer games, fast food and fine dining. All ready to swarm over the world like a plague of locus fabricated in the ship in high orbit. &lt;br /&gt;&lt;br /&gt;It was a good day.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/5095517782813532708-610526002582525489?l=morgsgames.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://morgsgames.blogspot.com/feeds/610526002582525489/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=5095517782813532708&amp;postID=610526002582525489' title='1 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/5095517782813532708/posts/default/610526002582525489'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/5095517782813532708/posts/default/610526002582525489'/><link rel='alternate' type='text/html' href='http://morgsgames.blogspot.com/2009/09/colonisation.html' title='Colonisation'/><author><name>MacBane</name><uri>http://www.blogger.com/profile/16936459316183388148</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://3.bp.blogspot.com/_RfO61wWRM3g/SVAl8pZCQ-I/AAAAAAAAAAg/djqt4K8N5fE/S220/b3d240de7fdd5fec2d7bd11bebd286fe.jpeg.jpg'/></author><thr:total>1</thr:total></entry><entry><id>tag:blogger.com,1999:blog-5095517782813532708.post-937733650086952420</id><published>2009-08-31T00:17:00.000-07:00</published><updated>2009-09-01T01:07:10.640-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Distant Stars'/><category scheme='http://www.blogger.com/atom/ns#' term='space game'/><category scheme='http://www.blogger.com/atom/ns#' term='Cards'/><category scheme='http://www.blogger.com/atom/ns#' term='Nobles'/><category scheme='http://www.blogger.com/atom/ns#' term='fiction'/><category scheme='http://www.blogger.com/atom/ns#' term='sci-fi'/><title type='text'>House of Cards</title><content type='html'>This story is inspired from a dream I had. Please feel free comment in the comments section. I intend to write some more chapters for this story and get it to about 5000 words.&lt;br /&gt;&lt;br /&gt;House of Cards&lt;br /&gt;By Morgan Lean&lt;br /&gt;&lt;br /&gt;Admiral Dirk Grombru gazed out on the lilac ocean, his mind in turmoil as he watched the mirror-calm waters on the southern side of his castle. Thoughts of his ancient lineage bore ponderously on his mind, and its coming collapse left a bitter taste of loss in his mouth. He felt elated at the idea of freedom from rules of court and kind, yet terrified at the prospect of becoming an un-augmented species. After two centuries of life and service to the anachronistic rules and regimes, his line would end where it had began, merely human.&lt;br /&gt;&lt;br /&gt;A short walk along the gantry between the shore and the island which was the ancient spire of the pre-flood castle would take him to the chamber of voices, he knew he would commune with the great and noble line of his family for the last time before he sent his poor and wretched, though antique and proper gift to the new patron of house Grey-Star, who resided orbiting distant start Tau Ceti. His vision took hold of what must be a small holographic recorder, placed at an odd angle by its owners agents. Grombru pondered his fate and let the words form in his head for his formal greeting.&lt;br /&gt;&lt;br /&gt;Chimes in castle Grey-Star rang out as servant and master bustled along the metal and glass corridors, which appeared to be strung along the sea bed like abandoned jewels on a chain. Outside, great luminescent fish swam in the warm equatorial waters of the surelian ocean. The castle was once an old colony, founded millennia ago by the ancestral people of terra. They had been a mixed colony of all the genotypes of Terra and give rise to a people who spread out among the stars in ships that broke a hole through space and time and appeared orbiting distant gravity wells. That time was long passed mused the young lord Grey-Star. I have trained all my life for this day; my first meeting with a founding house, he thought as his servant busily pinned roses to his tunic. Today I meet The Admiral Grombru of the house S-kali, today will be a great day in the long history of our house.&lt;br /&gt;&lt;br /&gt;Grombru stood statue like, his fine cloth waving in the wind ever so slightly the replication from the holographic projector was superb they don’t make them like they used to he snorted, not since the nano wars. Grombru looked up as the young lord of house Grey-Star entered, he was wearing the traditional garb of his house a tunic with trousers and a rose pinned in the tunic. The boy looked no older than fourteen his facial hair had been trimmed recently and his checks looked flush from probably his first shave.&lt;br /&gt;&lt;br /&gt;“My lord Grey-Star”, the speaker boomed in ancient commanding voice that smacked of all the authority of a commander ships and armies. The boy, was startled perhaps not expecting such volume and force from the walls of the chamber. “My name is Lord Admiral Grombru Harker S-kali, patriarch of house S-kali and ruler of the cloud of Magellan. I humbly must decline the invitation to the funeral of my great friend your father, and so must send a gift in my absence”. Grombru held up two simple rings of gold, and placed them in a box of ebony. "Antique rings from distant Terra, hopefully they may bring you some comfort in the long years of your reign as they did myself in mine."&lt;br /&gt;&lt;br /&gt;“I accept this most excellent gift, Lord Grombru, I’m sure in the long years ahead I will call on you for your wise council as my father did” The boy spoke softly, jarred into saying something of the proper etiquette his lips and mind moved and said the words as a gracious host should.&lt;br /&gt;&lt;br /&gt;“Thank you my Lord, I bid you farewell”. Grumbore spoke into the microphone and removed the deck of cards from the console. In castle Grey-Star the boy saw the splendid holographic projection of Lord Admiral Grumbore, wearing the military uniform of his houses Navy shimmer and flicker as the Admiral moved out of view.&lt;br /&gt;&lt;br /&gt;Richard Harkrek Vompire stood in his viewing chamber, and addressed the ancient cameras and microphones. They looked like a spiders web with droplets of crystal spun in odd places. The red and green and blue dots from the crystals scanned his form before the transmissions. Buffering the tri video image and sending it in advance, so only a 32 bit audio transmission and the negligible vector transformation information was sent real-time.&lt;br /&gt;&lt;br /&gt;Richard has chosen to appear in a diaphanous gown with many tiny lights and micro crystal reflectors. He was the consummate showman, always trying to display his wealth on his person regardless of who he was speaking too.&lt;br /&gt;&lt;br /&gt;Today, he was to address the newly appointed Baron of Tau Ceti, an ancient family of a superb bloodline. He was so excited that his aids were having a difficult time adjusting the equipment of the tri recorder, as he jittered and flashed the loud “Ding” of the machine started to get on his nerves. “What’s the meaning of that infernal machine!” he shouted in a raucous voice like waves smashing into a rocky headland. “Please sire, stop moving the machine is having difficulty acquiring your image” sniveled the assistant. “Well of course it does, it can’t possibly capture the spender of the Duke of the Crab nebular! Make it work! Do it now I don’t have time to do this, I must transfer my credits and pack my gifts for the Baron just past.”  The Duke continued to jigger and vibrated as if he was shivering in a cold wind or trying to keep his balance on a tight rope.&lt;br /&gt;&lt;br /&gt;Sir please sit still the image is recording now. “Oh it will be fine, I will be captured for all to see in my sledded robes of gold and white."&lt;br /&gt;&lt;br /&gt;At the other end, the tri video projector fired into life and image was downloaded, to castle Grey-Star of Lord Richard, Duke of the crab nebular.&lt;br /&gt;&lt;br /&gt;Young Jasper Grey-Star waited as the image arrived, this took a lot longer than Grumbore he thought.&lt;br /&gt;&lt;br /&gt;Raucous laughter and shouts cracked out of the speakers and a strange polygonal star emerged in the projector with sections of clothing, coloured lights and pale almost luminous skin coming into view. The image was garbled, strange textured triangles jutted out showing black or grey spaces in-between as the three dimensional shape of Duke came into view.&lt;br /&gt;&lt;br /&gt;Jasper stood perfectly still knowing that on the far side his image would appear in front of the Duke.&lt;br /&gt;&lt;br /&gt;“Nice flower my boy,” yelled the red and green triangle in front of Jasper. “Sad about the old man" shifting two dimensional three eye head roared.&lt;br /&gt;&lt;br /&gt;“Welcome to house Grey-Star, my Duke I hope to see you soon at my fathers funeral."&lt;br /&gt;&lt;br /&gt;“Yes, about that! I decided that as the old man was a dear friend of mine, that I will pay for the funeral and the broadcast across the network a paltry sum of 4 trillion credits.”&lt;br /&gt;&lt;br /&gt;“Your highness is too kind indeed.”&lt;br /&gt;“Not at all, I have these gifts for you too.”&lt;br /&gt;Still pictures appeared as if frantically spliced in by the technicians on the other side, two dimensional pictures of a book bound in leather bearing the words Applied Politics 2031. A small case with two silver rings, and two full decks of transactor cards.&lt;br /&gt;&lt;br /&gt;“Thank you sir, these are indeed fine gifts, and thank you for the gift of money.”&lt;br /&gt;“No problem my boy” Said the 3 dimensional star with shooting jagged lightning flashes across its stretched and distorted face.  “Welcome to the Nova Court, call me Dicky and call any time I’m always here.”&lt;br /&gt;&lt;br /&gt;The room went quite as the technical difficulties on the other end must have finally caused the recorder to crash.&lt;br /&gt;&lt;br /&gt;Jasper day dreamed about the great man on the other side shouting at his subordinates. To be a noble meant you must communicate, and make strategic decisions concerning whole worlds.&lt;br /&gt;&lt;br /&gt;Since the collapse of the wormhole technology which allowed man kind to travel to a myriad of distant stars nobles had held the empires of Terra together in peace through a system of etiquette, communication and the network. &lt;br /&gt;&lt;br /&gt;The warp ships that remained in service were so slow that to contact all aspects of the empire was so expensive and daunting that most elected to simply stay home and send gifts on the fast postal ships rather than travel. Of these gifts chief among them were the Decks, cards that recorded thoughts and feelings from their owners’ weather they handled them or not. Nobles initially could purchase many hundreds of decks at a time, however now the cards had become scarce, as their method of manufacture was lost in antiquity. &lt;br /&gt;&lt;br /&gt;A system of etiquette had formed around the Nova court, just after the destruction of Terra. They would send the cards as gifts to truly convey their feelings and emotions to distant nobles orbiting distant stars. A gift of money, was considered crass as anyone can send goods of value or money but only the nobles of the Nova court had the cards, sending a gift of cards meant that you were sending yourself your inner most thoughts and desires and this had brought ever lasting peace for no one would dare send a gift to an enemy and everyone would quickly find out about such strife and put a quick stop to it.&lt;br /&gt;&lt;br /&gt;This made the nobles supreme rulers of the stars, no one could challenge their power and many tried over the thousands of years they had held the empire together. If a noble had no more cards, he had no purpose within the court, as sometimes cards were lost the court shrank ever so slightly over time.&lt;br /&gt;&lt;br /&gt;Jasper was started by the arrival of his first gift, two simple gold rings, and a simple deck of cards. He saw the distant lilac oceans and the pelicans of blue and gold and the warm and determined feeling of a man who would no longer hold the responsibility of court and the fate of worlds. Jaspers' own feelings flooded in, the sorrow and loneliness of long century or two of service without the truly great man, the Admiral of the Imperial Navy Grombru. How he wished, the Admiral would remain at court, and so his first gift meant more to him that the  bawdy and brash state funeral supplied by the Duke of Crab nebular. His first gift was the last the Admiral had to give. He knew why his father had lived for so long and respected the man from the distant star.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/5095517782813532708-937733650086952420?l=morgsgames.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://morgsgames.blogspot.com/feeds/937733650086952420/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=5095517782813532708&amp;postID=937733650086952420' title='4 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/5095517782813532708/posts/default/937733650086952420'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/5095517782813532708/posts/default/937733650086952420'/><link rel='alternate' type='text/html' href='http://morgsgames.blogspot.com/2009/08/house-of-cards.html' title='House of Cards'/><author><name>MacBane</name><uri>http://www.blogger.com/profile/16936459316183388148</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://3.bp.blogspot.com/_RfO61wWRM3g/SVAl8pZCQ-I/AAAAAAAAAAg/djqt4K8N5fE/S220/b3d240de7fdd5fec2d7bd11bebd286fe.jpeg.jpg'/></author><thr:total>4</thr:total></entry><entry><id>tag:blogger.com,1999:blog-5095517782813532708.post-1021256538959014040</id><published>2009-07-23T22:17:00.000-07:00</published><updated>2009-07-23T22:23:45.055-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='United Nations'/><category scheme='http://www.blogger.com/atom/ns#' term='Anarchists'/><category scheme='http://www.blogger.com/atom/ns#' term='space game'/><category scheme='http://www.blogger.com/atom/ns#' term='jupiter'/><category scheme='http://www.blogger.com/atom/ns#' term='jovian'/><title type='text'>Always Tomorrow</title><content type='html'>Very draft, but wrote this while I was deploying the server. Criticism is always welcome.&lt;br /&gt;&lt;br /&gt;This story deals with the absurd idea that Anarchists need to have a seat with the UN. I always wonder what smaller countries do in the UN, they probably get pushed around or ignored equally.&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold;font-size:130%;" &gt;Always Tomorrow an Anarchist tale&lt;/span&gt; by Morg&lt;br /&gt;&lt;br /&gt;Wilson smiled at the sandy haired woman sitting opposite him, a sort of smile only an accomplished bureaucrat with centuries of genetic inbreeding could accomplish.  No malice or emotion of any kind; the news would not be well received; it was his duty as Under Sectary to the United Nations Department of Special Concessions.&lt;br /&gt;&lt;br /&gt;I’m sorry to tell you this, Cynthia but I have to once again reject this motion. I won’t be able to put this for a vote. This time though you did manage to get this far… you should be proud of yourself and your people.&lt;br /&gt;&lt;br /&gt;Figures she said, with an angry tang in her voice.&lt;br /&gt;So they sent you to Jupiter to tell me that?&lt;br /&gt;&lt;br /&gt;Yes indeed, I always wanted to come here, ever since I was in school. Coffee he said real African Starbucks blend 407. No thanks she said, I don’t drink coffee.&lt;br /&gt;&lt;br /&gt;Both of them were surprised by the loud explosion outside, the door the siren rang out as the air pressure dropped in the main thoroughfare of the Jovian Regency.&lt;br /&gt;&lt;br /&gt;Hmmm looks like another bombing Cynthia scowled, guess they knew you were coming.&lt;br /&gt;Who? He looked around fearfully, a rapidly expanding puddle forming on the floor.&lt;br /&gt;&lt;br /&gt;The other Anarchists’ who else would have a reason for blowing up a UN delegate from Special Concessions?&lt;br /&gt;&lt;br /&gt;Well, guess I better be gone; now that were done she said with a glistening smile her black teeth; of which she was so proud.&lt;br /&gt;&lt;br /&gt;Wilson struggled to pull himself along the rail, the gravity had gone and his uncoordinated form lurched and leered its way down the promenade he panicked as he launched himself accidentally down the escalator.&lt;br /&gt;&lt;br /&gt;Fucking Anarchists, they must have planned this all along he muttered to himself.&lt;br /&gt;&lt;br /&gt;Micro rockets slammed into the office he had just vacated as he plunged down the second set of escalators using the handrail to pull himself along.&lt;br /&gt;&lt;br /&gt;Wilson wondered why the Anarchists insisted on applying every year, just as the security office for the Virgin Aeronautics shuttle faced him.&lt;br /&gt;&lt;br /&gt;Quick sir, better hop aboard who knows how long it will take them to fix this free dock up.&lt;br /&gt;As Wilson sat in his chair, aboard the five star shuttle he gazed back at the orbiting station and watched as numerous ships escaped.&lt;br /&gt;&lt;br /&gt;Rescue balls cascading towards bigger ships in all directions. A literal fleet of the most badly maintained, obsolete and downright dangerous space ships started scooping up all the inhabitants of the decrepit space station. Somehow, it worked; somehow their society was performing the rescue of more than one hundred thousand people simultaneously, last time the UN tried to rescue anyone half of them had died because the effort took to long the resulting legal actions had meant that private companies could never be contracted to perform rescues even though they were probably the best qualified.&lt;br /&gt;&lt;br /&gt;Wilson smiled, maybe next time we will give them what they want; a seat in the UN a voice to make a point with. There’s always tomorrow.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/5095517782813532708-1021256538959014040?l=morgsgames.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://morgsgames.blogspot.com/feeds/1021256538959014040/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=5095517782813532708&amp;postID=1021256538959014040' title='3 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/5095517782813532708/posts/default/1021256538959014040'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/5095517782813532708/posts/default/1021256538959014040'/><link rel='alternate' type='text/html' href='http://morgsgames.blogspot.com/2009/07/always-tomorrow.html' title='Always Tomorrow'/><author><name>MacBane</name><uri>http://www.blogger.com/profile/16936459316183388148</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://3.bp.blogspot.com/_RfO61wWRM3g/SVAl8pZCQ-I/AAAAAAAAAAg/djqt4K8N5fE/S220/b3d240de7fdd5fec2d7bd11bebd286fe.jpeg.jpg'/></author><thr:total>3</thr:total></entry><entry><id>tag:blogger.com,1999:blog-5095517782813532708.post-1575662190396071177</id><published>2009-07-15T22:00:00.000-07:00</published><updated>2009-07-15T22:02:29.944-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='genetics'/><category scheme='http://www.blogger.com/atom/ns#' term='sci-fi'/><category scheme='http://www.blogger.com/atom/ns#' term='biotech'/><title type='text'>Gentic Chimira Collective creature flavour story</title><content type='html'>This story takes a really humorous approach especially like the swearing dog, sounds like me when I'm tired or Damien when he is coding on the poo phone.&lt;br /&gt;&lt;br /&gt;&lt;a href="http://escapepod.org/2009/07/11/ep206-rogue-farm/"&gt;http://escapepod.org/2009/07/11/ep206-rogue-farm/&lt;/a&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/5095517782813532708-1575662190396071177?l=morgsgames.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://morgsgames.blogspot.com/feeds/1575662190396071177/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=5095517782813532708&amp;postID=1575662190396071177' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/5095517782813532708/posts/default/1575662190396071177'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/5095517782813532708/posts/default/1575662190396071177'/><link rel='alternate' type='text/html' href='http://morgsgames.blogspot.com/2009/07/gentic-chimira-collective-creature.html' title='Gentic Chimira Collective creature flavour story'/><author><name>MacBane</name><uri>http://www.blogger.com/profile/16936459316183388148</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://3.bp.blogspot.com/_RfO61wWRM3g/SVAl8pZCQ-I/AAAAAAAAAAg/djqt4K8N5fE/S220/b3d240de7fdd5fec2d7bd11bebd286fe.jpeg.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-5095517782813532708.post-311840631799208977</id><published>2009-07-02T20:56:00.000-07:00</published><updated>2009-07-02T20:57:17.714-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='games'/><category scheme='http://www.blogger.com/atom/ns#' term='space game'/><category scheme='http://www.blogger.com/atom/ns#' term='blood of sol'/><category scheme='http://www.blogger.com/atom/ns#' term='sci-fi'/><category scheme='http://www.blogger.com/atom/ns#' term='play testing'/><category scheme='http://www.blogger.com/atom/ns#' term='pizza'/><title type='text'>Play Test results of  Blood of Sol</title><content type='html'>The GM managed to run a Blood of Sol Scenario for 3 players with Pre-generated characters. One of the players had never played before and he loved the settings gritty noir feel.&lt;br /&gt;&lt;br /&gt;Most of the systems are well defined now, however we are reworking the way weapons are constructed to allow players to add customization.&lt;br /&gt;&lt;br /&gt;The game went for 6 hours, longer than we expected but we had pizza while we played. The system works, so I guess its now a lot of editing and then some more content.&lt;br /&gt;&lt;br /&gt;The world was well defined and the players felt comfortable with it, because it was familiar yet futuristic.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/5095517782813532708-311840631799208977?l=morgsgames.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://morgsgames.blogspot.com/feeds/311840631799208977/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=5095517782813532708&amp;postID=311840631799208977' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/5095517782813532708/posts/default/311840631799208977'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/5095517782813532708/posts/default/311840631799208977'/><link rel='alternate' type='text/html' href='http://morgsgames.blogspot.com/2009/07/play-test-results-of-blood-of-sol.html' title='Play Test results of  Blood of Sol'/><author><name>MacBane</name><uri>http://www.blogger.com/profile/16936459316183388148</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://3.bp.blogspot.com/_RfO61wWRM3g/SVAl8pZCQ-I/AAAAAAAAAAg/djqt4K8N5fE/S220/b3d240de7fdd5fec2d7bd11bebd286fe.jpeg.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-5095517782813532708.post-7032095216631507502</id><published>2009-06-23T23:57:00.000-07:00</published><updated>2009-06-23T23:58:28.597-07:00</updated><title type='text'>Flava for fav</title><content type='html'>This is an awesome story, check it out.&lt;br /&gt;&lt;br /&gt;http://escapepod.org/2009/06/11/ep-203-the-legend-of-st-ignatz/&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/5095517782813532708-7032095216631507502?l=morgsgames.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://morgsgames.blogspot.com/feeds/7032095216631507502/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=5095517782813532708&amp;postID=7032095216631507502' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/5095517782813532708/posts/default/7032095216631507502'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/5095517782813532708/posts/default/7032095216631507502'/><link rel='alternate' type='text/html' href='http://morgsgames.blogspot.com/2009/06/flava-for-fav.html' title='Flava for fav'/><author><name>MacBane</name><uri>http://www.blogger.com/profile/16936459316183388148</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://3.bp.blogspot.com/_RfO61wWRM3g/SVAl8pZCQ-I/AAAAAAAAAAg/djqt4K8N5fE/S220/b3d240de7fdd5fec2d7bd11bebd286fe.jpeg.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-5095517782813532708.post-6702120330145422071</id><published>2009-06-14T22:28:00.000-07:00</published><updated>2009-06-19T00:29:23.202-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Anarchists'/><category scheme='http://www.blogger.com/atom/ns#' term='setting'/><category scheme='http://www.blogger.com/atom/ns#' term='space game'/><category scheme='http://www.blogger.com/atom/ns#' term='blood of sol'/><category scheme='http://www.blogger.com/atom/ns#' term='free rpg'/><title type='text'>The Interstellar Anarchists Movement (IAM)</title><content type='html'>In my sci-fi setting Blood of Sol, I have a group of counter culture called the Interstellar Anarchists Movement, they don’t have a strict hierarchy of government but more of a society and way of life. They move around human space by wake riding (thanks Arryn don’t know where that came from), their small shuttles hide behind larger ships jump envelopes and use the larger ships energy to propel their sub light shuttles through warp space.&lt;br /&gt;&lt;br /&gt;IAM have a delegation to the united nations, and constantly try to get their “Nation” ratified as a sovereign state, however this is always difficult as they are merely a society of vagrants and drifters and have no borders, laws, money, economy etc.&lt;br /&gt;&lt;br /&gt;This raises some questions, how do you deal with a state that has no bounds and simply drifts along from place to place, how do you tax it, control it use it. I find myself sometimes wondering why I'm in Australia, why not anywhere else why do I need a national identity when I spend so much time on the internet.&lt;br /&gt;&lt;br /&gt;Most of the members of IAM are located in habitats orbiting Mars, Jupiter, Earth or on mining colonies that have depleted all their resources. A few of them are remnants from the collapse of the first colonization bubble when the bubble burst it left them stranded all over the solar system. When the UN returned it had been 20 years since the collapse and corporate wars, they simply assumed that the colonies now belonged to the people living there. This has lead to a huge influx of "crime" during times when the Anarchists colonies are having problems, anarchists simply take what they need believing that they can do a favor for it later.&lt;br /&gt;&lt;br /&gt;The anarchists provide a vehicle for subversive types, criminals crazies and wackos, they also provide a fantastic comedic potential for crazies, conspiracy theorists and nut jobs.&lt;br /&gt;&lt;br /&gt;In my next short story, Sovereign for You, happy IAM, Wendy Miller is tasked by the UN to asses the current case for the IAM sovereignty proposal in the story she meets with several anarchists who want the UN to name the movement as a sovereign nation.&lt;br /&gt;&lt;br /&gt;In the previous posts I described the Collective as a free market, when asked I thought about how the free market would be affected by morals. So with enough monitoring and transparency, I postulated that this would happen in the setting.&lt;br /&gt;&lt;br /&gt;Moral Market, how to sell to those who are so jaded about every product that they literally live like hermits.&lt;br /&gt;&lt;br /&gt;The Collective is a truly free market. The level of transparency is such that not just mere components but the raw materials and video footage of manufacture is displayed for all to see. This means that overtime the level of moral production reached substantial levels where produces such as cars, hamburgers, toilet paper etc were produced with a measurable impact level, zero impact is the goal where products are so clean that they literally make people feel good about buying them.&lt;br /&gt;&lt;br /&gt;The moral choice has become a market force that drives everyone towards that goal. I think that is only possible with laws in place, and those that break them are committing a crime worse that murder, information violations is the term used for company s that lie about their products. The first instance is a fine and the second all assets are seized by the state and the assets of the directors are liquidated to pay for the class action that follows.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/5095517782813532708-6702120330145422071?l=morgsgames.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://morgsgames.blogspot.com/feeds/6702120330145422071/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=5095517782813532708&amp;postID=6702120330145422071' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/5095517782813532708/posts/default/6702120330145422071'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/5095517782813532708/posts/default/6702120330145422071'/><link rel='alternate' type='text/html' href='http://morgsgames.blogspot.com/2009/06/interstellar-anarchists-movement-iam.html' title='The Interstellar Anarchists Movement (IAM)'/><author><name>MacBane</name><uri>http://www.blogger.com/profile/16936459316183388148</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://3.bp.blogspot.com/_RfO61wWRM3g/SVAl8pZCQ-I/AAAAAAAAAAg/djqt4K8N5fE/S220/b3d240de7fdd5fec2d7bd11bebd286fe.jpeg.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-5095517782813532708.post-8124812505500986401</id><published>2009-06-14T21:11:00.000-07:00</published><updated>2009-06-14T21:24:23.438-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='economics'/><category scheme='http://www.blogger.com/atom/ns#' term='collective'/><category scheme='http://www.blogger.com/atom/ns#' term='robots'/><category scheme='http://www.blogger.com/atom/ns#' term='baby boomers'/><category scheme='http://www.blogger.com/atom/ns#' term='fiction'/><category scheme='http://www.blogger.com/atom/ns#' term='sci-fi'/><title type='text'>Visualise your way out of global warming fuckers or how to bullshit yourself up your own arse</title><content type='html'>Last one I promise next post will be happy!&lt;br /&gt;&lt;br /&gt;Relevance to space game, I got a comment from my flatmate that the previous post didn’t link too well to space game. That may be true but he still didn’t use the comment thingy which infuriates me more than the lack of salt and vinegar chips in America. Space game has two powers, which are important, the collective represent a command economy free market (which can turn to a non free market in the blink of an eye) the UN represent a company driven free market.&lt;br /&gt;&lt;br /&gt;Both options sort of work, however I did get side tracked on the boomers selling me down the river for some lattes and supposed rising temperatures so they can get me to buy their totally shit solar panels, yogurt, free trade coffee and some shit house free trade itchy clothing.  Hmm free market to rip me off you 60 something bitches. Give me my friggen space age pants that curse the environment never break down and will last longer than David Letterman (I hate that guy). This same group of people are telling us to imagine, that we can be successful, imagine this rip off your kids and you too can be successful! I got emailed this blog about the problem with positive thinking, and I thought there may be some more juice in my spleen to vent.&lt;br /&gt;&lt;br /&gt;The chaser did a great “The Secret” segment, really funny. Maybe they can imagine that the global warming will provide them with a magical land of mangoes honey, bananas and lattes.&lt;br /&gt;&lt;br /&gt;Now imagine your head going up your own arse so far that you think that buying someones free trade coffee is good and that you have truly made a difference.&lt;br /&gt;&lt;br /&gt;Humans screw people over all the time, if the Boomers can screw their kids, then they have no problem about screwing the third world. Now imagine that the power of positive thinking can make it all go away. That’s how I see the UN they have edicts rules, laws, proposals, sanctions etc but what they should really do, is do what I would do fuck all those guys and buy a coffee because it’s not my fault it’s my parents who changed the world and gave me a steamer.&lt;br /&gt;&lt;br /&gt;They knew in the 50’s about global warming, the same people are now calling it climate change. Just because they can’t get the math right doesn’t mean it won’t happen does it? Think positively global warming will make our kids scared and buy our shitty itchy shirts and shithouse coffee. Global temperatures have been falling since 1998; &lt;a href="http://www.abc.net.au/science/articles/2009/04/08/2538378.htm"&gt;sun spot activity&lt;/a&gt; is at its lowest in recorded history. Sun spots matter more than carbon dioxide suspected of causing the medieval warm period where green land was colonized; so what’s the truth? the model, the science, certainly not, we haven't moved to a law from a theroy yet, all the expirments are not done so why impose a new market? Truth is irrelevant, it’s all about selling. If there’s a problem then we will solve it with technology, in the immortal words of Dave Chappelle "Mars Bitches, the united states of Space" lets just build a friggen colony there or some super sun blocker technology or fusion.&lt;br /&gt;&lt;br /&gt;In the sci-fi setting, its important to know why things work even if all the players don't it adds the realism.&lt;br /&gt;&lt;br /&gt;In my sci-fi settings, selling is just as important as it is now, unless you are going to have a Utopian society which has surpassed the need for individual wealth;&lt;br /&gt;&lt;br /&gt;I see that oneday humans work together for the good of all, these are lofty ideals and good goals but in the short term unachievable. This however is the dream of the Tau Ceti Collective; at the moment in the setting they are in their honeymoon period, they have created their world, their cities and their economy is booming primarily because they are selling to the less fortunate Earth economies.&lt;br /&gt;&lt;br /&gt;They can out-compete them because resources are cheap, labor is cheap, and who are they ripping off? They create robots, infants that reach sentience after 5 years. During this 5 year period the robot is property; sold for a low cost to people who want to use it. So the collective the beacon of hope and light for mankind, is really the master of slaves what game masters and designers do with this is up to them but it provides a huge number of story hooks. Robots that start waking up earlier what to do, what are the legal ramifications, illegally keeping the robots indentured by wiping their minds, robots burn their programs (like the burning bras) and decide to strike out on their own and discover that it’s an unforgiving unfriendly world, come up against glass ceilings etc. Its nice to have everything balance up and everything has a cost, their prosperity is at the expense of their children the robot brains that they create.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/5095517782813532708-8124812505500986401?l=morgsgames.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://morgsgames.blogspot.com/feeds/8124812505500986401/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=5095517782813532708&amp;postID=8124812505500986401' title='1 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/5095517782813532708/posts/default/8124812505500986401'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/5095517782813532708/posts/default/8124812505500986401'/><link rel='alternate' type='text/html' href='http://morgsgames.blogspot.com/2009/06/visualise-your-way-out-of-global.html' title='Visualise your way out of global warming fuckers or how to bullshit yourself up your own arse'/><author><name>MacBane</name><uri>http://www.blogger.com/profile/16936459316183388148</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://3.bp.blogspot.com/_RfO61wWRM3g/SVAl8pZCQ-I/AAAAAAAAAAg/djqt4K8N5fE/S220/b3d240de7fdd5fec2d7bd11bebd286fe.jpeg.jpg'/></author><thr:total>1</thr:total></entry><entry><id>tag:blogger.com,1999:blog-5095517782813532708.post-7209938416470367004</id><published>2009-06-09T18:24:00.000-07:00</published><updated>2009-06-10T21:33:55.524-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='comparison'/><category scheme='http://www.blogger.com/atom/ns#' term='economics'/><category scheme='http://www.blogger.com/atom/ns#' term='collective'/><category scheme='http://www.blogger.com/atom/ns#' term='free market'/><category scheme='http://www.blogger.com/atom/ns#' term='markets'/><category scheme='http://www.blogger.com/atom/ns#' term='free rpg'/><title type='text'>Collective Vs the Free Market and  fuck those boomers</title><content type='html'>This is a bit of a rant, mainly because I talked to my dad about the moon landing and sputnik and how he tuned his radio to hear it. &lt;br /&gt;&lt;br /&gt;In relation to space game, this is the crux of how the collective works, and how the united nations works in the setting. The collective is a free market economy with a large command directive for defense and social services. The UN directs companies through grants to develop certain technologies and certain services they pay for this by taxing companies and individuals, they do provide a basic social safety to some planets particularly the nice ones. &lt;br /&gt;&lt;br /&gt;Now onto the rant.&lt;br /&gt;&lt;br /&gt;It's interesting to note that experiment of the free economy is still running, it has lead the the biggest recession since the great depression. We have sacrificed stability and long term equality for short term spiky gains for some ideas and some people. Which is better for the survival of our species?&lt;br /&gt;&lt;br /&gt;The developments in free markets seems to lead to some rapid innovations, in some places particularly low cost and rapid market innovation. We see great speculation companies like Google, Facebook, My Space, Enron, Time Warner etc. &lt;br /&gt;&lt;br /&gt;Maybe this issue of control vs free has made the very large corporations of the US and Europe and Japan uncompetitive because they are effectively directed according to a plan. GM as far as I'm concerned is not an innovative company, they must have known years ago that they were not competitive yet they still continued to stay the course; This has lead to their reliance on the US tax payer to bail them out. &lt;br /&gt;&lt;br /&gt;If GM behaved more like a free market, say more like Google with separate competing islands (correct me if I'm wrong in the comments) they may have been more flexible and more adaptive, however they would not have developed costly innovations like say clean car technology; somehow it seems that GM didn't innovate at all in the last 20 years, so the innovation must have been in making cars cheaper rather than improving the technology. GM is now suffering, because they had no plan and yet were run like a company that did have a plan. &lt;br /&gt;&lt;br /&gt;Software companies probably can adhere to a free market economic model better than car companies; this is because the cost of development is less in both time and money. We see that software companies and companies like Nintendo can turn themselves around fast. Could you make a large company that that can behave as a collective economy, the answer is probably no because any long term innovation cycle is going to be viewed negatively if it takes longer than 2 years to get to market its not worth doing. The anarchist Kevin Carson pointed out that in a truly free market you wouldn't have companies, so the entire idea of globalization is false, because companies become less necessary in a free market, I make engine parts in my workshop and sell them as parts to people who assemble cars. &lt;br /&gt;&lt;br /&gt;With that in mind the economy of the future should indeed be a command economy because if you do have a government run company even though its inefficient the vast economics of scale will outweigh the disadvantages. In my country Australia we have sold out our massive companies like our energy company for short term gain, most not for the country but individuals. &lt;br /&gt;&lt;br /&gt;Those baby boomers and the generation before them sold us out, they got their moon landing on a command economy where is my moon landing dammit! shit we sold it for some houses at Noosa! They took all those gains, and divided the spoils between a few people. They took away free university and make us pay hex. &lt;br /&gt;&lt;br /&gt;We are also being sold clean tech, Eco tech save the planet tech. This tech is old, and the very people who decided not do anything are going to profit from it. So, as a member of gen X or Y whatever, I'm not going to do anything and I encourage all the gen X and Y to do the same. Essentially screw those boomers don't buy into their bull shit and their crap let them sort it out in their walking frames. This has also created a new speculation market carbon trading so they can make more money, what a joke. &lt;br /&gt;&lt;br /&gt;So being not any smarter and just a little further ahead and far greedier than us they managed to put our generation in a nasty place. The unwillingness of those people to change means that we will not see a man on mars, not see fusion, and be left with a stinking ball of rock with 8.9 billion people on it. But hey its ok, they can retire to the golf course at Noosa on the rent that we have to pay because they bought all the houses.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/5095517782813532708-7209938416470367004?l=morgsgames.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://morgsgames.blogspot.com/feeds/7209938416470367004/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=5095517782813532708&amp;postID=7209938416470367004' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/5095517782813532708/posts/default/7209938416470367004'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/5095517782813532708/posts/default/7209938416470367004'/><link rel='alternate' type='text/html' href='http://morgsgames.blogspot.com/2009/06/collective-vs-free-market-and-fuck.html' title='Collective Vs the Free Market and  fuck those boomers'/><author><name>MacBane</name><uri>http://www.blogger.com/profile/16936459316183388148</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://3.bp.blogspot.com/_RfO61wWRM3g/SVAl8pZCQ-I/AAAAAAAAAAg/djqt4K8N5fE/S220/b3d240de7fdd5fec2d7bd11bebd286fe.jpeg.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-5095517782813532708.post-8788415174955009384</id><published>2009-05-21T18:26:00.000-07:00</published><updated>2009-05-27T20:32:41.801-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='storyies'/><category scheme='http://www.blogger.com/atom/ns#' term='storyz'/><category scheme='http://www.blogger.com/atom/ns#' term='sci-fi'/><category scheme='http://www.blogger.com/atom/ns#' term='flavour'/><category scheme='http://www.blogger.com/atom/ns#' term='Awesome'/><title type='text'>Awesome Sci-FI videos</title><content type='html'>&lt;div id="iframe-container"&gt;&lt;/div&gt;&lt;script&gt;var StoryzOptions = {target: 'iframe-container', server: 'http://www.storyz.com', url: '/stories/3481-awesome-sci-fi-videos-from-youtube', per_page: 4, width: 400};&lt;/script&gt;&lt;script src="http://www.storyz.com/javascripts/storyz_widget.js"&gt;&lt;/script&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/5095517782813532708-8788415174955009384?l=morgsgames.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://morgsgames.blogspot.com/feeds/8788415174955009384/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=5095517782813532708&amp;postID=8788415174955009384' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/5095517782813532708/posts/default/8788415174955009384'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/5095517782813532708/posts/default/8788415174955009384'/><link rel='alternate' type='text/html' href='http://morgsgames.blogspot.com/2009/05/awesome-sci-fi-videos.html' title='Awesome Sci-FI videos'/><author><name>MacBane</name><uri>http://www.blogger.com/profile/16936459316183388148</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://3.bp.blogspot.com/_RfO61wWRM3g/SVAl8pZCQ-I/AAAAAAAAAAg/djqt4K8N5fE/S220/b3d240de7fdd5fec2d7bd11bebd286fe.jpeg.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-5095517782813532708.post-1889521377520532864</id><published>2009-05-12T14:17:00.000-07:00</published><updated>2009-05-11T21:17:35.428-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='setting'/><category scheme='http://www.blogger.com/atom/ns#' term='cars'/><category scheme='http://www.blogger.com/atom/ns#' term='space game'/><category scheme='http://www.blogger.com/atom/ns#' term='blood of sol'/><category scheme='http://www.blogger.com/atom/ns#' term='brands'/><title type='text'>Vehicles in the setting, lots of choice or little</title><content type='html'>I was working on vehicles for the game, and the fictional setting, and I started thinking about how many choices people have for the same thing. I thought in the dark future the there is large amounts of manufacturing, and some commodities are sold purely on brand perception because the item is simply designed to the point of perfection. So you don't get a Golf GT you get a Martian Mirage GT3 manufactured by the Jupiter Car company. Your buying much more than a car with a name, your buying an identity.&lt;br /&gt;&lt;br /&gt;Marketers always talk about a special sauce or value proposition, but is there? We see that there is a lot of consolidation in the spaces that stop making profit because they cannot grow, cars, air travel etc. No one is making money in cars, because they can only proposition the customer by giving more for less.&lt;br /&gt;&lt;br /&gt;If we have a look at vehicles now, it &lt;span style="font-weight: bold;"&gt;seems&lt;/span&gt; there is a lot of consumer choice. People not only focus on the function but brand perception, social perception, price etc. I don't think there is more than 5 choices of car. And if you think there is more, your naive and you believe the spin.&lt;br /&gt;&lt;br /&gt;In the real world we are already genericising the car, check these two cars out.&lt;br /&gt;&lt;br /&gt;An example&lt;br /&gt;&lt;a href="http://city.honda.com.au/"&gt;http://city.honda.com.au/&lt;/a&gt; Honda City, whats this brand saying? Well you are a city living person with an Ipod or Iphone, and you want a car that's not too large nice for the environment/cheap to run and cheap own.&lt;br /&gt;&lt;br /&gt;An example&lt;br /&gt;&lt;a href="http://www.renault.com.au/renault-cars/Clio-RS197/"&gt;http://www.renault.com.au/renault-cars/Clio-RS197/ &lt;/a&gt;Clio, this car is basically the same thing. Why by a Renault? well its the brand not the vehicle. The Honda city is better, and the Renault has a bigger price tag. You buy it to say your sophisticated, this small one is cheaper than the other Renault's.&lt;br /&gt;&lt;br /&gt;Why can't this just be called, slightly expensive car that's red and gives good fuel economy (apart from the bad name) call it the Jupiter CarCompany City model?&lt;br /&gt;&lt;br /&gt;In a future setting, how important are all these things? In the world of Star Trek there are credits people don't fuel multi-national companies. People must be happier, they get what ever they want from a replicator etc. I don't know if we can evolve to this state, if the technology was available would it be commercialized? Well if it was expensive to make, no way! too much money is at stake.&lt;br /&gt;&lt;br /&gt;In my setting, we have a high population of humans that never leave their planets. This culture is really the bulk of the setting normal lower middle class people who work for some company doing X task for the almighty dollar. I think its easier to write stories where you can draw on all the flaws of human society than to write stories where you can't like Star Trek.&lt;br /&gt;&lt;br /&gt;I like my humans flawed, jealous, belligerent, racist and thoroughly greedy because I can have them screw each other over for X number of reasons.&lt;br /&gt;&lt;br /&gt;In my opinion, people are fairly easy to manipulate even when they know they are being manipulated. There is a chord in every person that resonates with the idea of belonging and branding and marketing is focused on resonating chords of people to associate themselves subconsciously with a brand.&lt;br /&gt;&lt;br /&gt;In our world, we see immense levels of brand loyalty Coke, Nike, Pepsi etc. In the game setting we see brands which have been created, Berkley Genomics is the medical Juggernaut that most people have membership cards with to get anything from a detox, to a complete genetic alteration. Their logo is a white circle with a BG in the middle, this brand is all about security after all its medical you want your body to be safe while they put you under.&lt;br /&gt;&lt;br /&gt;Virgin Aeronautics is the company that runs all the space stations and many of the inter system services. Their brand is always about quality, quality in the sense of you get what you paid for. They choose red and blue very standard retail colors.&lt;br /&gt;&lt;br /&gt;Cars, I haven't come up with a ground and air car brand yet but I think, as I have to create all the standard vehicles I was wondering if we are going to see shortly in the real world a consolidation of the cars like we have in other areas which are not making much profit (airlines etc).&lt;br /&gt;&lt;br /&gt;So ill have Jupiter Car company City car that's red but this may be badged the Martian Mirage GT3 (they even don't know what GT means anymore in my setting, its been used to sell cars for so long its now bereft of meaning)&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/5095517782813532708-1889521377520532864?l=morgsgames.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://morgsgames.blogspot.com/feeds/1889521377520532864/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=5095517782813532708&amp;postID=1889521377520532864' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/5095517782813532708/posts/default/1889521377520532864'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/5095517782813532708/posts/default/1889521377520532864'/><link rel='alternate' type='text/html' href='http://morgsgames.blogspot.com/2009/05/vehicles-in-setting-lots-of-choice-or.html' title='Vehicles in the setting, lots of choice or little'/><author><name>MacBane</name><uri>http://www.blogger.com/profile/16936459316183388148</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://3.bp.blogspot.com/_RfO61wWRM3g/SVAl8pZCQ-I/AAAAAAAAAAg/djqt4K8N5fE/S220/b3d240de7fdd5fec2d7bd11bebd286fe.jpeg.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-5095517782813532708.post-8361191136206214046</id><published>2009-05-09T07:20:00.000-07:00</published><updated>2009-05-09T07:26:48.377-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='storyies'/><category scheme='http://www.blogger.com/atom/ns#' term='dark energy'/><category scheme='http://www.blogger.com/atom/ns#' term='side text'/><category scheme='http://www.blogger.com/atom/ns#' term='fiction'/><category scheme='http://www.blogger.com/atom/ns#' term='aliens'/><category scheme='http://www.blogger.com/atom/ns#' term='free rpg'/><title type='text'>Darken World, abound the storm</title><content type='html'>His long, dog like alien jaws opened, and he began to address the assembled members of the united nations, and the members of the committee, his body was a shiny obsidian and his eyes sparkled like gems. His long white and yellow robes seemed to be made from some cotton like substance. He wore simple jewelery which we had been informed earlier by MI5 was in-fact a graviton field generator capable of either projecting or deflecting forces, including bending light. He was for all intents and purpose invulnerable to us, and due to recent events where one of his species was tortured to death for information. I could understand his concern. Never the less the ambassador to Sirius had alerted the UN that their ambassador would be attending the conference and presenting information regarding a threat to all human kind.&lt;br /&gt;&lt;br /&gt;The alien then spoke softly into the microphone, in English his presentation, began accompanied by very simple graphics as if he expected us to unintelligent thugs.&lt;br /&gt;&lt;br /&gt;My name is Raheil, but that is unimportant to your species and your survival. Even though you have attacked us, and been soundly defeated my leader has decided that I should inform you of dangers close to your systems.&lt;br /&gt;&lt;br /&gt;In ancient times, during the second war we discovered something new in the galaxy, a rare thing indeed for our knowledgeable and traveled race. I was a young warrior at time piloting a scouting ship looking for the light bringers near the arm of Sagittarius.  Our leader, Osiris had given us strict instruction to find the colony world, confine the wormhole and slay all inhabitants of the breeding world, a simple task for warriors such as ourselves.&lt;br /&gt;&lt;br /&gt;We found them there, already among the dark matter world a place where we could only detect their presence for at the time we had not learned how to transcend this universe of light matter to the universe of dark matter which exists in this same space and time. Somewhere within the cluster the world existed bending light from a nova behind them making their presence know.&lt;br /&gt;&lt;br /&gt;The captain commanded us to investigate the presence of strange radiation, emanating from the worlds, he was detecting your species know this radiation as Bekenstein-Hawking radiation, the evaporation radiation from a black hole.  Impossible we thought, why would this be emanating from the area?&lt;br /&gt;&lt;br /&gt;Our navigator observed that there were three gravity signatures equality distant masking the source of the radiation, curiously they were orbiting quite quickly around the black hole. However, the worlds weren’t feeding the hole merely orbiting it. &lt;br /&gt;&lt;br /&gt;The ship sailed into the subspace in the general region of the cluster to try to see if we could detect anything there. Our computers registered the presence of a great mass below our ship, about the equivalent of one of your suns.  We observed nothing however other than a gravity signature. We then detected fluctuations in space time, in pockets in subspace and in our slip engines.&lt;br /&gt;&lt;br /&gt;It was conceivable that there were dark matter ships nearby investigating our signature unable to interact but able to detect the graviton disturbance of our engines.&lt;br /&gt;&lt;br /&gt;We recorded data for a few minutes, then re-entered real space and proceeded with our mission.&lt;br /&gt;&lt;br /&gt;The breeders were primitive the way the watches liked it superstitious, terrified and wholly dominated by their priests, they had only a few watchers who posed a minor threat to our five warriors. We dispatched the watchers and the moved onto the breeders, none of them had developed any ability however we did discover some strange mutations, and they presented information, which had never before been seen in the genome. We deduced that, the mutations may indeed alter their species away from their original form and on the world we found the same mutations in all the plants and animals. Deep in the oceans, we found semi sentient colony creatures, which seemed to storing the Bekenstein-Hawking radiation within crystals that they grew in their cells. We had no theories at the time, so we proceeded with the cleansing slaying all the breeders quickly first using our neural stunners then severing the spinal chord, in the article prescribed manner.&lt;br /&gt;&lt;br /&gt;We returned to our world, and handed the data to our scientists, who came after a few short months to an interesting hypothesis. This world, was indeed intended to be a breeder world, however the mutations had forced the watchers to abandon this world because the genetic differences interfered with the retro virus used to change the breeders into warriors. The light bringers had abandoned the world, because of this problem, but they had remained to study it.  Had they been more through in their investigations, they may have studied the native life and seen the pattern repeated in every species on the world. The simple plants and animals that had evolved there had changed, some growing crystals to collect Hawking radiation, why? What purpose did this radiation serve? Our scientists deduced then from our subspace recordings that the radiation emanating from the black hole, pulsed and formed a wave a constant stream of information slowly and methodically adjusting the genetic sequence over centuries of live, slowly adjusting every living thing on the cluster light worlds to a new form, a new life.&lt;br /&gt;&lt;br /&gt;This proved that there was a highly likely hood that the black hole and its three dark matter worlds orbiting were placed with deliberate intent. The inhabitants could not travel to our universe the universe of light matter but could arrive by slowly adjusting the DNA of creatures living in the light universe. The invasion had begun millennia ago this represented a potential threat, which we had not foreseen, nor had our allies.&lt;br /&gt;&lt;br /&gt;I have told you this information human, because my time has come and the time of my people. We must go, to continue our fight against the light bringers, and follow those who have gone before to ensure a future for this all. All I can offer is my advice and this information formatted to your primitive computer systems so you may be vigilant and watch the clusters, we have marked all the dark matter clusters and you should have enough resources to deal with only a few hundred worlds.&lt;br /&gt;&lt;br /&gt;And now, onto your very foolish invasion of Sirius two you attacked us and we have defeated you, in compensation I ask that you arm yourselves. We will make our caterpillar engine technology available to you, but in return you must create several dreadnought class ships and attack this world you can call it Ishtar, and you will find it on the other side of the galaxy…&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/5095517782813532708-8361191136206214046?l=morgsgames.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://morgsgames.blogspot.com/feeds/8361191136206214046/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=5095517782813532708&amp;postID=8361191136206214046' title='2 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/5095517782813532708/posts/default/8361191136206214046'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/5095517782813532708/posts/default/8361191136206214046'/><link rel='alternate' type='text/html' href='http://morgsgames.blogspot.com/2009/05/darken-world-abound-storm.html' title='Darken World, abound the storm'/><author><name>MacBane</name><uri>http://www.blogger.com/profile/16936459316183388148</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://3.bp.blogspot.com/_RfO61wWRM3g/SVAl8pZCQ-I/AAAAAAAAAAg/djqt4K8N5fE/S220/b3d240de7fdd5fec2d7bd11bebd286fe.jpeg.jpg'/></author><thr:total>2</thr:total></entry><entry><id>tag:blogger.com,1999:blog-5095517782813532708.post-4175324181367267563</id><published>2009-04-30T17:20:00.000-07:00</published><updated>2009-04-30T17:41:50.016-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='setting'/><category scheme='http://www.blogger.com/atom/ns#' term='free pen and paper'/><category scheme='http://www.blogger.com/atom/ns#' term='stories'/><category scheme='http://www.blogger.com/atom/ns#' term='sci-fi'/><category scheme='http://www.blogger.com/atom/ns#' term='RPG'/><title type='text'>Game update Questions?</title><content type='html'>Well,&lt;br /&gt;&lt;br /&gt;This is a short blog update, space game has been edited some more. I'm writing a few short stories to add some &lt;span class="blsp-spelling-error" id="SPELLING_ERROR_0"&gt;flav&lt;/span&gt;. What types of sci-&lt;span class="blsp-spelling-error" id="SPELLING_ERROR_1"&gt;fi&lt;/span&gt; stories work best for gamers, do gamers prefer the personal stories of people moving through a gray, &lt;span class="blsp-spelling-error" id="SPELLING_ERROR_2"&gt;Dystopian&lt;/span&gt; society where they struggle and against all odds sometimes come out on top; E.G: Anarchistic stories about the &lt;span class="blsp-spelling-corrected" id="SPELLING_ERROR_4"&gt;struggle&lt;/span&gt; against big companies and big &lt;span class="blsp-spelling-corrected" id="SPELLING_ERROR_5"&gt;government&lt;/span&gt;.&lt;br /&gt;&lt;br /&gt;Or do game players prefer a space opera which is more &lt;span class="blsp-spelling-corrected" id="SPELLING_ERROR_6"&gt;epic&lt;/span&gt; on scale with ships and particle cannons, black hole bombs and wide spread panic. Or do players like a focus on the ideas that make the setting work, the meta &lt;span class="blsp-spelling-corrected" id="SPELLING_ERROR_7"&gt;physics&lt;/span&gt; of a sci-&lt;span class="blsp-spelling-error" id="SPELLING_ERROR_8"&gt;fi&lt;/span&gt; setting sometimes lead to stories of their own.&lt;br /&gt;&lt;br /&gt;You decide!&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/5095517782813532708-4175324181367267563?l=morgsgames.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://morgsgames.blogspot.com/feeds/4175324181367267563/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=5095517782813532708&amp;postID=4175324181367267563' title='2 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/5095517782813532708/posts/default/4175324181367267563'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/5095517782813532708/posts/default/4175324181367267563'/><link rel='alternate' type='text/html' href='http://morgsgames.blogspot.com/2009/04/game-update-questions.html' title='Game update Questions?'/><author><name>MacBane</name><uri>http://www.blogger.com/profile/16936459316183388148</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://3.bp.blogspot.com/_RfO61wWRM3g/SVAl8pZCQ-I/AAAAAAAAAAg/djqt4K8N5fE/S220/b3d240de7fdd5fec2d7bd11bebd286fe.jpeg.jpg'/></author><thr:total>2</thr:total></entry><entry><id>tag:blogger.com,1999:blog-5095517782813532708.post-8772198767581909059</id><published>2009-04-28T20:41:00.000-07:00</published><updated>2009-04-28T21:10:29.946-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='setting'/><category scheme='http://www.blogger.com/atom/ns#' term='humor'/><category scheme='http://www.blogger.com/atom/ns#' term='racist'/><category scheme='http://www.blogger.com/atom/ns#' term='pain'/><category scheme='http://www.blogger.com/atom/ns#' term='nazi germany sci-fi'/><category scheme='http://www.blogger.com/atom/ns#' term='free rpg'/><category scheme='http://www.blogger.com/atom/ns#' term='bigot'/><title type='text'>Is it time for fiction to be fiction and life to be life...</title><content type='html'>This post is a little different... so if your offended don't read just kidding &lt;span class="blsp-spelling-error" id="SPELLING_ERROR_0"&gt;Fuk&lt;/span&gt; U.&lt;br /&gt;&lt;br /&gt;Basically my friend Ad who works for a large games company that basically owns everything as far as pen an paper &lt;span class="blsp-spelling-error" id="SPELLING_ERROR_1"&gt;RPG's&lt;/span&gt; astutely pointed out that even if I were to publish this game and the related materials for free, the content of the setting is offensive to "Americans" however I have found humor in several political aspects of all countries, history, religion etc not strictly American.&lt;br /&gt;&lt;br /&gt;I find that if your designing games and settings its best to have some themes and undertones through out the entire setting. My setting has themes of alienation, poverty, depression (we call them recessions now), corporate dominance, human failing, and religion. In the setting all religions are as real to the people as they are to people now, the texts are based on real events in the setting, that are known by the aliens, the demons are real, the exist and inhabit a different section of reality the religions are based on events or reinterpretation of events that occurred long ago. I used some of those ancient texts of the Bible, the &lt;span class="blsp-spelling-error" id="SPELLING_ERROR_2"&gt;Khabala&lt;/span&gt;, the &lt;span class="blsp-spelling-error" id="SPELLING_ERROR_3"&gt;Enuma&lt;/span&gt; &lt;span class="blsp-spelling-error" id="SPELLING_ERROR_4"&gt;Elesh&lt;/span&gt;, the &lt;span class="blsp-spelling-error" id="SPELLING_ERROR_5"&gt;Kybalion&lt;/span&gt;, the &lt;span class="blsp-spelling-error" id="SPELLING_ERROR_6"&gt;Qur'an&lt;/span&gt; along with the archaeological musings of Egyptology from all different eras. These texts have some great tales and are the basis for much of our &lt;span class="blsp-spelling-corrected" id="SPELLING_ERROR_7"&gt;literature&lt;/span&gt;, culture and world.&lt;br /&gt;&lt;blockquote&gt;&lt;/blockquote&gt;As far as countries I have made some jibes at Great Briton, France, The Middle East, China, Russia, South Africa, Nazi Germany, The Roman empire, etc all in what I thought were compelling story elements and I used them to tell stories like the "&lt;span class="blsp-spelling-error" id="SPELLING_ERROR_8"&gt;Votreckers&lt;/span&gt;" (thanks for the name Ad) who are South African and Australian colonists of the furthest reaches of space who stuck using 200 year old technology and have a very racist attitude to everything. Its not real its a setting, its funny! Now I know some people get offended, if they do don't read it but getting sued over jokes is not really very cool at all.&lt;br /&gt;&lt;br /&gt;So to conclude, should I alter the setting to make it less offensive? Does anyone know any Christians or Jews that I can discuss my setting with so I don't get &lt;span class="blsp-spelling-error" id="SPELLING_ERROR_9"&gt;pwnd&lt;/span&gt; by some &lt;span class="blsp-spelling-corrected" id="SPELLING_ERROR_10"&gt;religious&lt;/span&gt; dudes?&lt;br /&gt;&lt;br /&gt;PS, &lt;span class="blsp-spelling-corrected" id="SPELLING_ERROR_11"&gt;I'm&lt;/span&gt; still going to make fun of South Africa, New Zealand, America, China, Russia, India, Middle East, etc. Everyone else does.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/5095517782813532708-8772198767581909059?l=morgsgames.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://morgsgames.blogspot.com/feeds/8772198767581909059/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=5095517782813532708&amp;postID=8772198767581909059' title='3 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/5095517782813532708/posts/default/8772198767581909059'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/5095517782813532708/posts/default/8772198767581909059'/><link rel='alternate' type='text/html' href='http://morgsgames.blogspot.com/2009/04/is-it-time-for-fiction-to-be-fiction.html' title='Is it time for fiction to be fiction and life to be life...'/><author><name>MacBane</name><uri>http://www.blogger.com/profile/16936459316183388148</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://3.bp.blogspot.com/_RfO61wWRM3g/SVAl8pZCQ-I/AAAAAAAAAAg/djqt4K8N5fE/S220/b3d240de7fdd5fec2d7bd11bebd286fe.jpeg.jpg'/></author><thr:total>3</thr:total></entry><entry><id>tag:blogger.com,1999:blog-5095517782813532708.post-2101364374101576584</id><published>2009-04-21T22:27:00.000-07:00</published><updated>2009-04-21T22:33:42.370-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='vampires'/><category scheme='http://www.blogger.com/atom/ns#' term='storyz'/><category scheme='http://www.blogger.com/atom/ns#' term='space game'/><category scheme='http://www.blogger.com/atom/ns#' term='fiction'/><category scheme='http://www.blogger.com/atom/ns#' term='aliens'/><category scheme='http://www.blogger.com/atom/ns#' term='space vamps'/><category scheme='http://www.blogger.com/atom/ns#' term='vhrill'/><title type='text'>Martian Sunrise</title><content type='html'>&lt;span style="font-style: italic;"&gt;This is a section of text which I'm writing as background for Space Game. If you have suggestions or comments please leave them. I want to improve my writing skills.&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;Sunlight shone on the steel platform. Henry made his move. In a cascade of crimson dust he leaped to the impact zone. This time the experiment would be a success, the doors would open, and knowledge of untold histories and times would be unleashed into his mind.&lt;br /&gt;&lt;br /&gt;Henry had prepared for this day; he had feed and purified his body and mind.&lt;br /&gt;I wonder how different I will be? Will anyone recognize me after I return?&lt;br /&gt;&lt;br /&gt;The virus was in him, nourishing his DNA with new information, rearranging his cellular structure and calling forth programming from long ago.  Henry thought back to the time spent in the laboratory, the endless tests the endless injections taken from just one pure sample of the virus found in a speck of ice 400 million years old. How could human DNA have existed, back in the forgotten times? Was this the memories of a once proud and great race cast down by their oppressive enemies?&lt;br /&gt;&lt;br /&gt;It took time for the virus to take hold; its work was much slower than standard RNA recombination and vectored based assertion. It worked more slowly deliberately every cell had to be perfect, prepared and ready to accept new instructions in the form of forgotten proteins and amino acids.&lt;br /&gt;&lt;br /&gt;The Barkley scientists had assured Henry that he would retain himself he would remain in control during the experiment. He would become so much more than he is. No human hands had ever undone the knot of human DNA, stored and forgotten, labelled as junk in the early days of genetic research those memories now began to flood back into his mind.&lt;br /&gt;&lt;br /&gt;A forlorn swampy land, foxfire in the sky, a lunar eclipse and a sunrise on a green and pleasant land. Yes long ago, we did indeed tread these ancient shores and built spires of glass to the heavens.&lt;br /&gt;&lt;br /&gt;We found our new home in this moist and pleasant country. The stark beauty of the red sand, reminded us of our communion. We brought our slaves here, and we lay them to rest in stone beneath the earth.&lt;br /&gt;&lt;br /&gt;What had happened, if only Henry could remember more about the past? His mind searched for reasons. Why did this place mean so much?&lt;br /&gt;&lt;br /&gt;Falling, into darkness his mind swam with equations and formula he accessed places of the past, a swamp, a black wolf that padded through the turpentine. It howled at the moons and ate the crass and disgusting creatures of the swamp. The acrid stench and the stifling heat disturbed the beast not as it stalked its prey.&lt;br /&gt;&lt;br /&gt;He saw the spires again, glass and shining in the sunlight, the faces pallid their lips damp with the feast they had had a day of celebration a victory against mighty Osiris. They would rule the universe; their light would be the light to behold. As the sunlight broke over Lucifer, a chill wind began to blow and a raw and bitter taste was there for all to behold. Others had come, unknown to them, immune to the powers of persuasion and trickery of space-time. They rearranged the universe around them, bringing an order locking of the doors and gates and keeping keys secret. Made of metal, they appeared striking first at the slaves with the one weapon that would hurt the masters the most, change.&lt;br /&gt;&lt;br /&gt;The end came in a feeding frenzy, brother devoured brother, and father devoured son only the strongest would remain, and then they all were gone. The ancient empire of glass and light, had fallen to darkness and their god &lt;span class="blsp-spelling-corrected" id="SPELLING_ERROR_0"&gt;Lucifer&lt;/span&gt; had proved imperfect after all. They all became dust, and now they travel, in storms across a dry and desolate landscape.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/5095517782813532708-2101364374101576584?l=morgsgames.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://morgsgames.blogspot.com/feeds/2101364374101576584/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=5095517782813532708&amp;postID=2101364374101576584' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/5095517782813532708/posts/default/2101364374101576584'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/5095517782813532708/posts/default/2101364374101576584'/><link rel='alternate' type='text/html' href='http://morgsgames.blogspot.com/2009/04/martian-sunrise.html' title='Martian Sunrise'/><author><name>MacBane</name><uri>http://www.blogger.com/profile/16936459316183388148</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://3.bp.blogspot.com/_RfO61wWRM3g/SVAl8pZCQ-I/AAAAAAAAAAg/djqt4K8N5fE/S220/b3d240de7fdd5fec2d7bd11bebd286fe.jpeg.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-5095517782813532708.post-6399039655899123083</id><published>2009-04-16T17:20:00.000-07:00</published><updated>2009-04-16T17:33:07.160-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='space time'/><category scheme='http://www.blogger.com/atom/ns#' term='quantum'/><category scheme='http://www.blogger.com/atom/ns#' term='string theory'/><category scheme='http://www.blogger.com/atom/ns#' term='storyz'/><category scheme='http://www.blogger.com/atom/ns#' term='space game'/><category scheme='http://www.blogger.com/atom/ns#' term='reality'/><category scheme='http://www.blogger.com/atom/ns#' term='fiction'/><category scheme='http://www.blogger.com/atom/ns#' term='sci-fi'/><category scheme='http://www.blogger.com/atom/ns#' term='unification theory'/><title type='text'>The Quantum Surgen</title><content type='html'>I have decided that I have to create some more fiction, not just for my games but to get better at writing in general. Sam Jensen is one of my friends and he has helped inspire me, he is a fifteen billion times better writer than I but I still want to give it a go. &lt;br /&gt;&lt;br /&gt;This is an idea I have for a Sci-fi story, I'm not really sure what form it will take but the basic premise is that if we followed quantum theory or string theory or any of the modern unification theory we would get to a point of engineering, we could then alter lives, ignore space time, and completely shape reality. &lt;br /&gt;&lt;br /&gt;This story is set at the cusp of the technology, a old professor has just perfected a technique of enhancing peoples lives by quantum manipulation and he is out seeking funding from a venture capitalist. The story is probably not hard Sci-fi but more comedic as this doctor gets involved the capitalist try's the machines out and gets richer and richer to the point that he is a dominating power in the world. He owes it all to the Quantum Surgeon but rather than reward the doctor he takes the machine and enhances his life and removes the Surgeon from reality, and the resulting paradox is is interesting to say the least.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/5095517782813532708-6399039655899123083?l=morgsgames.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://morgsgames.blogspot.com/feeds/6399039655899123083/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=5095517782813532708&amp;postID=6399039655899123083' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/5095517782813532708/posts/default/6399039655899123083'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/5095517782813532708/posts/default/6399039655899123083'/><link rel='alternate' type='text/html' href='http://morgsgames.blogspot.com/2009/04/quantum-surgen.html' title='The Quantum Surgen'/><author><name>MacBane</name><uri>http://www.blogger.com/profile/16936459316183388148</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://3.bp.blogspot.com/_RfO61wWRM3g/SVAl8pZCQ-I/AAAAAAAAAAg/djqt4K8N5fE/S220/b3d240de7fdd5fec2d7bd11bebd286fe.jpeg.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-5095517782813532708.post-8613676707598332417</id><published>2009-04-15T18:37:00.000-07:00</published><updated>2009-04-15T18:46:54.131-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='games'/><category scheme='http://www.blogger.com/atom/ns#' term='space game'/><category scheme='http://www.blogger.com/atom/ns#' term='fiction'/><category scheme='http://www.blogger.com/atom/ns#' term='free rpg'/><category scheme='http://www.blogger.com/atom/ns#' term='character sheet online'/><title type='text'>Space Game edits and potential concept art</title><content type='html'>Space Game is getting an edit I have been working on the book in my spare time. I first edited the front pages that describe the universe that the game takes place in. Then I was thinking about balance, currently the humans are behind the eight ball along with the Brack, Drooge and Bastazi (Alien species in the setting).  &lt;br /&gt;&lt;br /&gt;I was even thinking of adding a 3rd powerful potential ally and enemy to the human race. Creatures who were born with beginning of the universe their, genetic material carried on the shock wave of the big bang. The radiation mutates certain creatures that live on dark matter worlds. These creatures are for all intents and purpose un-intractable with the light matter creatures of the Blood of Sol setting, however they can travel to this universe by transferring their information to other things. Its all a little vague at the moment but a third ancient power means that rather than two sides in the conflict we have three. &lt;br /&gt;&lt;br /&gt;I want to start getting some other gamers into the game, and especially someone else to run it besides me. &lt;br /&gt;&lt;br /&gt;I also spoke to a concept artist about creating all the races for the book, collecting all the existing concept art and getting it paid for. I don't know how much cash I am willing to throw into the project but I think that making the book look slick will be important for its success. &lt;br /&gt;&lt;br /&gt;After seeing the D &amp; D insider service, I see how awesome CharacterSheet online could be and I'm re-enthused to start work on it.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/5095517782813532708-8613676707598332417?l=morgsgames.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://morgsgames.blogspot.com/feeds/8613676707598332417/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=5095517782813532708&amp;postID=8613676707598332417' title='1 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/5095517782813532708/posts/default/8613676707598332417'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/5095517782813532708/posts/default/8613676707598332417'/><link rel='alternate' type='text/html' href='http://morgsgames.blogspot.com/2009/04/space-game-edits-and-potential-concept.html' title='Space Game edits and potential concept art'/><author><name>MacBane</name><uri>http://www.blogger.com/profile/16936459316183388148</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://3.bp.blogspot.com/_RfO61wWRM3g/SVAl8pZCQ-I/AAAAAAAAAAg/djqt4K8N5fE/S220/b3d240de7fdd5fec2d7bd11bebd286fe.jpeg.jpg'/></author><thr:total>1</thr:total></entry><entry><id>tag:blogger.com,1999:blog-5095517782813532708.post-1131809949205071760</id><published>2009-03-31T22:17:00.000-07:00</published><updated>2009-03-31T22:27:50.621-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='games'/><category scheme='http://www.blogger.com/atom/ns#' term='GDC'/><category scheme='http://www.blogger.com/atom/ns#' term='Vampire'/><category scheme='http://www.blogger.com/atom/ns#' term='human'/><category scheme='http://www.blogger.com/atom/ns#' term='BSG'/><title type='text'>GDC was awesome, more human than human</title><content type='html'>I recently attended &lt;span class="blsp-spelling-error" id="SPELLING_ERROR_0"&gt;GDC&lt;/span&gt;, the Games Developers Conference in San Francisco. There I meet with several game designers, sound engineers, animators and &lt;span class="blsp-spelling-error" id="SPELLING_ERROR_1"&gt;CEOs&lt;/span&gt;. One thing is pretty clear, they like our ideas on the &lt;span class="blsp-spelling-error" id="SPELLING_ERROR_2"&gt;RTS&lt;/span&gt; title fortress.&lt;br /&gt;&lt;br /&gt;This is a fantasy title and not a pen and paper game, so its place is not really in this blog however some of the &lt;span class="blsp-spelling-corrected" id="SPELLING_ERROR_3"&gt;themes&lt;/span&gt; of the game came directly from Space Game. The struggle of humanity although very &lt;span class="blsp-spelling-corrected" id="SPELLING_ERROR_4"&gt;cliche&lt;/span&gt; is a point of interest that most people pick up on. &lt;span class="blsp-spelling-error" id="SPELLING_ERROR_5"&gt;BSG&lt;/span&gt; is also a major influence in some aspects the inhuman human vs the human is a point that I would like to explore.&lt;br /&gt;&lt;br /&gt;The most &lt;span class="blsp-spelling-corrected" id="SPELLING_ERROR_6"&gt;terrifying&lt;/span&gt; monsters are those that look and act like us, and that is an underlying &lt;span class="blsp-spelling-corrected" id="SPELLING_ERROR_7"&gt;theme&lt;/span&gt; in Blood of Sol, as it is in &lt;span class="blsp-spelling-error" id="SPELLING_ERROR_8"&gt;BSG&lt;/span&gt;. Dracula is a prime example, he is &lt;span class="blsp-spelling-corrected" id="SPELLING_ERROR_9"&gt;indistinguishable&lt;/span&gt; from a human until he feeds, this gives him the ability to move &lt;span class="blsp-spelling-corrected" id="SPELLING_ERROR_10"&gt;among&lt;/span&gt; us a true wolf in &lt;span class="blsp-spelling-corrected" id="SPELLING_ERROR_11"&gt;sheep's&lt;/span&gt; clothing.&lt;br /&gt;&lt;br /&gt;Check out some GDC pics&lt;br /&gt;&lt;a href="http://www.storyz.com/stories/14848-gdc-trip-story"&gt;http://www.storyz.com/stories/14848-gdc-trip-story&lt;/a&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/5095517782813532708-1131809949205071760?l=morgsgames.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://morgsgames.blogspot.com/feeds/1131809949205071760/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=5095517782813532708&amp;postID=1131809949205071760' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/5095517782813532708/posts/default/1131809949205071760'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/5095517782813532708/posts/default/1131809949205071760'/><link rel='alternate' type='text/html' href='http://morgsgames.blogspot.com/2009/03/gdc-was-awesome-more-human-than-human.html' title='GDC was awesome, more human than human'/><author><name>MacBane</name><uri>http://www.blogger.com/profile/16936459316183388148</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://3.bp.blogspot.com/_RfO61wWRM3g/SVAl8pZCQ-I/AAAAAAAAAAg/djqt4K8N5fE/S220/b3d240de7fdd5fec2d7bd11bebd286fe.jpeg.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-5095517782813532708.post-2053787902618783517</id><published>2009-03-11T22:54:00.000-07:00</published><updated>2009-03-11T23:12:03.580-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='games'/><category scheme='http://www.blogger.com/atom/ns#' term='space game'/><category scheme='http://www.blogger.com/atom/ns#' term='design'/><category scheme='http://www.blogger.com/atom/ns#' term='logic'/><title type='text'>Genetic Survival</title><content type='html'>"Pre-universe species may be able to store their encoded genome in the shock wave of the big bang, and the resulting radiation could then mutate species evolving in the new universe. This gives a great premises for human aliens on a variety of worlds with no need for any lost civilization, lost tech or super aliens. "&lt;br /&gt;&lt;br /&gt;I came up with the idea that basically a creatures genetic code can be altered by radiation, and this commonly leads to mutation. If we assume that the universe before this one had some creatures that desired to re-emerge past the destruction of their universe, they could be prepared for the destruction or cool down (take your pick), create a new universe and encode some exotic radiation that either moves slower than space time or stays stationery with space time. What this then means is that the information is retained, it also leaves the universe open to a very judaeo/christian outlook god created man in his own image, literally the man is god and the god is man.&lt;br /&gt;&lt;br /&gt;This solves some of my delimas how to make settings with no super tech, proto cultures or advanced races. The humans could be spread through out the universe and could be different depending on which genes were on or off. Their own development is controlled by their mutations, their proximity to strange radiation etc.&lt;br /&gt;&lt;br /&gt;If you look at space game, the universe uses the dark matter idea to create an information layer where all information in the universe is stored, however this dark mater is still in this universe this space time. I needed a way for older/elder things to exist outside of this creation entirely maybe even from another universe but I didn't want them to be able to get through without interacting with the life, systems and physics of this universe.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/5095517782813532708-2053787902618783517?l=morgsgames.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://morgsgames.blogspot.com/feeds/2053787902618783517/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=5095517782813532708&amp;postID=2053787902618783517' title='1 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/5095517782813532708/posts/default/2053787902618783517'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/5095517782813532708/posts/default/2053787902618783517'/><link rel='alternate' type='text/html' href='http://morgsgames.blogspot.com/2009/03/genetic-survival.html' title='Genetic Survival'/><author><name>MacBane</name><uri>http://www.blogger.com/profile/16936459316183388148</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://3.bp.blogspot.com/_RfO61wWRM3g/SVAl8pZCQ-I/AAAAAAAAAAg/djqt4K8N5fE/S220/b3d240de7fdd5fec2d7bd11bebd286fe.jpeg.jpg'/></author><thr:total>1</thr:total></entry><entry><id>tag:blogger.com,1999:blog-5095517782813532708.post-9154059522414934579</id><published>2009-01-28T19:41:00.001-08:00</published><updated>2009-01-29T16:23:51.382-08:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='pod-cast'/><category scheme='http://www.blogger.com/atom/ns#' term='aliens'/><category scheme='http://www.blogger.com/atom/ns#' term='media'/><title type='text'>More Flavour for the Sci-fi universe</title><content type='html'>This post is basically some really nice pod casts. I love pod casts because its easy to code while listening them them you can't really read a book while coding.&lt;br /&gt;&lt;br /&gt;This is a story about the formation of the universe.&lt;br /&gt;http://escapepod.org/2007/05/17/ep106-the-house-beyond-your-sky/&lt;br /&gt;&lt;br /&gt;This is a really nice Sci-fi story, about an alien race which was passed by others.&lt;br /&gt;http://escapepod.org/2007/04/12/ep101-the-43-antarean-dynasties/&lt;br /&gt;&lt;br /&gt;This one describes the relationship that a boy has with alien assassin.&lt;br /&gt;http://escapepod.org/2007/05/31/ep108-kin/&lt;br /&gt;&lt;br /&gt;Classic Sci-Fi brutal in its accuracy in many ways.&lt;br /&gt;http://escapepod.org/2007/05/24/ep107-eight-episodes/&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/5095517782813532708-9154059522414934579?l=morgsgames.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://morgsgames.blogspot.com/feeds/9154059522414934579/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=5095517782813532708&amp;postID=9154059522414934579' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/5095517782813532708/posts/default/9154059522414934579'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/5095517782813532708/posts/default/9154059522414934579'/><link rel='alternate' type='text/html' href='http://morgsgames.blogspot.com/2009/01/more-flavour-for-sci-fi-universe.html' title='More Flavour for the Sci-fi universe'/><author><name>MacBane</name><uri>http://www.blogger.com/profile/16936459316183388148</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://3.bp.blogspot.com/_RfO61wWRM3g/SVAl8pZCQ-I/AAAAAAAAAAg/djqt4K8N5fE/S220/b3d240de7fdd5fec2d7bd11bebd286fe.jpeg.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-5095517782813532708.post-3614337279112897772</id><published>2009-01-21T22:46:00.000-08:00</published><updated>2009-01-21T23:07:37.247-08:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Ganymede'/><category scheme='http://www.blogger.com/atom/ns#' term='scenario'/><category scheme='http://www.blogger.com/atom/ns#' term='space game'/><category scheme='http://www.blogger.com/atom/ns#' term='RPG'/><title type='text'>Mercenary Stories</title><content type='html'>I have started creating the first scenario pack, Mercenary Stories. This is a sneak peak at what I'm doing for the starting campaign. The basic story revolves around a group of mercenary characters who join a mercenary company called Expedient Solutions lead by its mercenary commander Marcelo Vicenza. Over the coarse of the campaign the characters become involved in the main story arch of the setting, the war that the Lucerferians are fighting against mankind. Every other scenario is a story arc scenario where the characters get further and furthur embeded in a web of intriege, ancient evil, and moral choices.&lt;br /&gt;&lt;br /&gt;The first two scenarios are finished.&lt;br /&gt;&lt;br /&gt;&lt;span style="font-style: italic; font-weight: bold;"&gt;Ganymede Stomp&lt;/span&gt;&lt;br /&gt;A mission of the week, the characters must rescue some scientists from certain death on the ocean floor of Ganymede.&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold; font-style: italic;"&gt;Titan Calling &lt;/span&gt;&lt;br /&gt;A Story arc scenario which occures on an abandandoed colony of Titan, where they must guard some Prime industries geoligists as they unearth somthing from the ice.&lt;br /&gt;&lt;br /&gt;Each of the scenarios has a title which is linked to their content, and this is the theme throughout the book. In the setting of Blood of Sol, there is no good or evil merely the tide of humanity marching into the future and struggling to survived surrounded by aliens of vast and terrible power, who would much rather ignore than assist humanity.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/5095517782813532708-3614337279112897772?l=morgsgames.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://morgsgames.blogspot.com/feeds/3614337279112897772/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=5095517782813532708&amp;postID=3614337279112897772' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/5095517782813532708/posts/default/3614337279112897772'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/5095517782813532708/posts/default/3614337279112897772'/><link rel='alternate' type='text/html' href='http://morgsgames.blogspot.com/2009/01/mercenary-stories.html' title='Mercenary Stories'/><author><name>MacBane</name><uri>http://www.blogger.com/profile/16936459316183388148</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://3.bp.blogspot.com/_RfO61wWRM3g/SVAl8pZCQ-I/AAAAAAAAAAg/djqt4K8N5fE/S220/b3d240de7fdd5fec2d7bd11bebd286fe.jpeg.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-5095517782813532708.post-5756403319503667872</id><published>2009-01-21T12:44:00.000-08:00</published><updated>2009-01-21T22:58:44.960-08:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='economics'/><category scheme='http://www.blogger.com/atom/ns#' term='games'/><category scheme='http://www.blogger.com/atom/ns#' term='mars'/><category scheme='http://www.blogger.com/atom/ns#' term='europa'/><category scheme='http://www.blogger.com/atom/ns#' term='space game'/><category scheme='http://www.blogger.com/atom/ns#' term='titan'/><category scheme='http://www.blogger.com/atom/ns#' term='sci-fi'/><category scheme='http://www.blogger.com/atom/ns#' term='RPG'/><title type='text'>The Economics of Failure</title><content type='html'>Given a free market, the market will be self correcting. This is the argument for globalization, money is valuable based on the goods that you can get with it. What happens to solar system of planets, that become one market working hard to produce goods to sell, to buy other goods that they want to own when the seller of those goods, has a resource rich system, has labor which is virtually free and can make decisions and enact them faster than a large group of separate states and companies. When the flow of goods stops and the need to work hard diminishes, your states and companies are left languishing in a depression that they have no hope of getting out of.&lt;br /&gt;&lt;br /&gt;Welcome to the situation in the colonies of Mars, Europa,  Ganymede and Titan.  The Collective could out-manufacture anyone else, primarily because they embraced cybernetics to a level unbelievable to other humans. The melding of a human social society, with socially minded AI's has lead to an evolution of the production line to the auto factory. The auto factory is in all sense and purpose a robot, capable of manufacturing any goods from its designs and raw materials. Materials are usually pre-processed items. To achieve maximum efficiency several auto factories are used, some to make the parts, some to assemble them, some to finish and package the goods. In essence The Collectives manufacturing might comes not from a small oligarchy of companies and CEO's which ruthlessly dominate one economic sector but from the masses of Collective citizens that make goods based on demand out of their homes and ship them off to earth on spur of the moment transports. Once this system started, no one could out manufacture the Collective, star ships we being built by the dozen by some citizens, churned out of orbital factories. At its height the Collective's trade surplus was the same size of Mars with a tenth of the population, it never borrowed money or swapped currency because it always traded directly with Universe Bank. The vast wealth of the Collective though is in its internal barter credit system; It is possible for a citizen of the Collective to never use the Universal dollar instead bartering, this is facilitated by the rapid communication of the Collective's citizens as they have instant access to any other citizen.&lt;br /&gt;&lt;br /&gt;And when, the Collective out manufactures the entire solar system for fifty years, the ripple effect of that is that many are out of work, have no way of leaving their colony and generally are far worse-off than they had have been if the Collective wasn't there. The manufacturing giants toppled under an avalanche of high quality Collective goods. The only industries kept alive were the Star-ship, Health-care and food production and this is because of UNAF and Universe bank. The many small companies and the big giants that bought their goods have gone, leaving behind a tray of toxic cookies that no one will eat because they are worth nothing.&lt;br /&gt;&lt;br /&gt;When the Collective was cut off from human space, the citizens accustomed to cheap goods continued to buy them till the supply ran out. The value of the dollar went down, sure the Collective lost trillions of dollars but the citizens of the earth Colonies can now only buy a few goods and mostly save what little money they had for food the Collectives safety-net means that their citizens although under siege can continue their existence, they continue to work for the Collectives survival and fight a war which will be brutal and bloody against a superior enemy.&lt;br /&gt;&lt;br /&gt;So in essence the situation, now in the late 2000's is not dissimilar to the situation in 2500, except the effects are magnified by vast populations, the disparate dystopia of the Earth Colonies and the ravages of a series of wars which begins between the martian city states.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/5095517782813532708-5756403319503667872?l=morgsgames.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://morgsgames.blogspot.com/feeds/5756403319503667872/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=5095517782813532708&amp;postID=5756403319503667872' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/5095517782813532708/posts/default/5756403319503667872'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/5095517782813532708/posts/default/5756403319503667872'/><link rel='alternate' type='text/html' href='http://morgsgames.blogspot.com/2009/01/economics-of-failure.html' title='The Economics of Failure'/><author><name>MacBane</name><uri>http://www.blogger.com/profile/16936459316183388148</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://3.bp.blogspot.com/_RfO61wWRM3g/SVAl8pZCQ-I/AAAAAAAAAAg/djqt4K8N5fE/S220/b3d240de7fdd5fec2d7bd11bebd286fe.jpeg.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-5095517782813532708.post-5285974238600900112</id><published>2009-01-18T19:53:00.000-08:00</published><updated>2009-01-21T23:02:09.647-08:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='setting'/><category scheme='http://www.blogger.com/atom/ns#' term='pod-cast'/><category scheme='http://www.blogger.com/atom/ns#' term='fiction'/><category scheme='http://www.blogger.com/atom/ns#' term='sci-fi'/><title type='text'>Some Flavr</title><content type='html'>Ok,&lt;br /&gt;&lt;br /&gt;This is a really short post, mostly because I'm extremely busy right now. So I have some flavour links to some pod casts I thought were pretty nice. I especially like Chrysalis and how lonesome a life without nerve gas.&lt;br /&gt;&lt;br /&gt;&lt;a href="http://escapepod.org/2007/01/16/ep-flash-nightshift-in-the-automart/"&gt;http://escapepod.org/2007/01/16/ep-flash-nightshift-in-the-automart/&lt;/a&gt;&lt;br /&gt;&lt;a href="http://escapepod.org/2009/01/09/ep186-chrysalis/"&gt;http://escapepod.org/2009/01/09/ep186-chrysalis/&lt;/a&gt;&lt;br /&gt;&lt;a href="http://escapepod.org/2007/01/25/ep090-how-lonesome-a-life/"&gt;http://escapepod.org/2007/01/25/ep090-how-lonesome-a-life/&lt;/a&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/5095517782813532708-5285974238600900112?l=morgsgames.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://morgsgames.blogspot.com/feeds/5285974238600900112/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=5095517782813532708&amp;postID=5285974238600900112' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/5095517782813532708/posts/default/5285974238600900112'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/5095517782813532708/posts/default/5285974238600900112'/><link rel='alternate' type='text/html' href='http://morgsgames.blogspot.com/2009/01/some-flavr.html' title='Some Flavr'/><author><name>MacBane</name><uri>http://www.blogger.com/profile/16936459316183388148</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://3.bp.blogspot.com/_RfO61wWRM3g/SVAl8pZCQ-I/AAAAAAAAAAg/djqt4K8N5fE/S220/b3d240de7fdd5fec2d7bd11bebd286fe.jpeg.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-5095517782813532708.post-3091981931300275608</id><published>2009-01-07T21:54:00.000-08:00</published><updated>2009-01-21T23:10:03.432-08:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='games'/><category scheme='http://www.blogger.com/atom/ns#' term='space game'/><category scheme='http://www.blogger.com/atom/ns#' term='blood of sol'/><category scheme='http://www.blogger.com/atom/ns#' term='sci-fi'/><category scheme='http://www.blogger.com/atom/ns#' term='morality'/><category scheme='http://www.blogger.com/atom/ns#' term='future'/><category scheme='http://www.blogger.com/atom/ns#' term='RPG'/><title type='text'>Morality in a dark future universe</title><content type='html'>Questions of morality arise from time to time in Space Game, good evil indifferent. Morality is a yardstick that a society measures itself by as a whole (good, bad, naughty and nice), over time morals shift and change.&lt;br /&gt;&lt;br /&gt;In the Sci-&lt;span class="blsp-spelling-error" id="SPELLING_ERROR_0"&gt;fi&lt;/span&gt; universe of Blood of Sol, morality is in short supply to some but for others its in abundance. One world could have a moral code not unlike our own for example old earth is morally very similar to our own world they gloss over the bad things that their &lt;span class="blsp-spelling-corrected" id="SPELLING_ERROR_1"&gt;company's&lt;/span&gt; do, but rail against animal cruelty, &lt;span class="blsp-spelling-corrected" id="SPELLING_ERROR_2"&gt;infidelity&lt;/span&gt; and &lt;span class="blsp-spelling-corrected" id="SPELLING_ERROR_3"&gt;murder&lt;/span&gt;, and patent infringement.&lt;br /&gt;&lt;br /&gt;The collective is in some cases more moral, taking very forward thinking view on personal freedom above all else, provide that you never hurt or impinge anyone else. This causes a &lt;span class="blsp-spelling-corrected" id="SPELLING_ERROR_4"&gt;dilemma&lt;/span&gt; in their legal system, were it not for the collectives vast network and constant discussions it would not work, however as they can change the laws very quickly people find that they become more moral on some aspects like &lt;span class="blsp-spelling-corrected" id="SPELLING_ERROR_5"&gt;murder&lt;/span&gt;, theft etc. At the same time, they don't &lt;span class="blsp-spelling-corrected" id="SPELLING_ERROR_6"&gt;believe&lt;/span&gt; that taking an idea is wrong, they copy peoples &lt;span class="blsp-spelling-corrected" id="SPELLING_ERROR_7"&gt;intellectual&lt;/span&gt; property and use it.  The two &lt;span class="blsp-spelling-corrected" id="SPELLING_ERROR_8"&gt;societies&lt;/span&gt; although both moral polarise on some issues making a dynamic that means they can go to war over mining rights or theft of designs and plans.&lt;br /&gt;&lt;br /&gt;Both sides agree that its morally wrong to kill humans (and &lt;span class="blsp-spelling-error" id="SPELLING_ERROR_9"&gt;AI's&lt;/span&gt; for the collective), but they do it anyway if it impinges there other ideals for their own greater goods.&lt;br /&gt;&lt;br /&gt;So in a Sci-&lt;span class="blsp-spelling-error" id="SPELLING_ERROR_10"&gt;fi&lt;/span&gt; setting morality varies depending on the &lt;span class="blsp-spelling-corrected" id="SPELLING_ERROR_11"&gt;society&lt;/span&gt; just as it does here and now, but what about the alien societies?&lt;br /&gt;&lt;br /&gt;In space game, the aliens are pretty alien &lt;span class="blsp-spelling-corrected" id="SPELLING_ERROR_12"&gt;seraphims&lt;/span&gt; are really just ideas manifested in physical form ideas like justice, peace, unity, rebellion, chaos and order. Their physical forms exist in the universe and develop their own personality separately from the &lt;span class="blsp-spelling-corrected" id="SPELLING_ERROR_14"&gt;entity&lt;/span&gt; itself a sort of shadow not unlike the relationship between the super ego and the id with the id being the true form existing at the beginning of the universe.  These aliens here, have guided mankind their super ego or the shadow appears to the humans and manipulates them through out time. The id or true form, is interested only in its idea law, chaos, death, life etc.&lt;br /&gt;&lt;br /&gt;In essence morality for these aliens is so one sided only the &lt;span class="blsp-spelling-corrected" id="SPELLING_ERROR_15"&gt;slightest&lt;/span&gt; change is considered &lt;span class="blsp-spelling-corrected" id="SPELLING_ERROR_16"&gt;abhorrent&lt;/span&gt;. A Seraphim of law will consider any &lt;span class="blsp-spelling-corrected" id="SPELLING_ERROR_18"&gt;infringement&lt;/span&gt; chaotic and therefore will act accordingly. However the shadows will have a balance as they are a whole being, able to &lt;span class="blsp-spelling-corrected" id="SPELLING_ERROR_19"&gt;discern&lt;/span&gt; shades of grey in the universe. A life shadow is capable of killing if it will save more lives.&lt;br /&gt;&lt;br /&gt;The other alien cultures have their own morals, &lt;span class="blsp-spelling-error" id="SPELLING_ERROR_20"&gt;Kruth&lt;/span&gt; consider it very strange to lie until they encountered humans they never even knew the concept of &lt;span class="blsp-spelling-corrected" id="SPELLING_ERROR_21"&gt;deceit&lt;/span&gt;. They follow a code of honor that involves bravery, splendor, rapture and community. &lt;span class="blsp-spelling-error" id="SPELLING_ERROR_22"&gt;Kruth&lt;/span&gt; &lt;span class="blsp-spelling-corrected" id="SPELLING_ERROR_23"&gt;believe&lt;/span&gt; in themselves and using thinking machines or computers is also abhorrent, why let a machine think for you when you can do the math yourself.&lt;br /&gt;&lt;br /&gt;&lt;span class="blsp-spelling-error" id="SPELLING_ERROR_24"&gt;Drooge&lt;/span&gt; morality is very simple, they &lt;span class="blsp-spelling-corrected" id="SPELLING_ERROR_25"&gt;believe&lt;/span&gt; that killing other &lt;span class="blsp-spelling-error" id="SPELLING_ERROR_26"&gt;drooge&lt;/span&gt; is abhorrent, as they spawn or bud for reproduction they are &lt;span class="blsp-spelling-corrected" id="SPELLING_ERROR_27"&gt;extremely&lt;/span&gt; sexually promiscuous and have no morals about that. Taking a spawn away from the group is also abhorrent, unless that spawn is &lt;span class="blsp-spelling-corrected" id="SPELLING_ERROR_29"&gt;immature&lt;/span&gt; and has not awakened yet. &lt;span class="blsp-spelling-corrected" id="SPELLING_ERROR_30"&gt;Cannibalism&lt;/span&gt; of their own species is perfectly fine.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/5095517782813532708-3091981931300275608?l=morgsgames.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://morgsgames.blogspot.com/feeds/3091981931300275608/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=5095517782813532708&amp;postID=3091981931300275608' title='1 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/5095517782813532708/posts/default/3091981931300275608'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/5095517782813532708/posts/default/3091981931300275608'/><link rel='alternate' type='text/html' href='http://morgsgames.blogspot.com/2009/01/morality-in-dark-future-universe.html' title='Morality in a dark future universe'/><author><name>MacBane</name><uri>http://www.blogger.com/profile/16936459316183388148</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://3.bp.blogspot.com/_RfO61wWRM3g/SVAl8pZCQ-I/AAAAAAAAAAg/djqt4K8N5fE/S220/b3d240de7fdd5fec2d7bd11bebd286fe.jpeg.jpg'/></author><thr:total>1</thr:total></entry><entry><id>tag:blogger.com,1999:blog-5095517782813532708.post-2637148483225396493</id><published>2009-01-07T14:23:00.000-08:00</published><updated>2009-01-21T23:00:15.228-08:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='games'/><category scheme='http://www.blogger.com/atom/ns#' term='mars'/><category scheme='http://www.blogger.com/atom/ns#' term='space game'/><category scheme='http://www.blogger.com/atom/ns#' term='pen and paper rpg'/><category scheme='http://www.blogger.com/atom/ns#' term='blood of sol'/><category scheme='http://www.blogger.com/atom/ns#' term='titan'/><category scheme='http://www.blogger.com/atom/ns#' term='sci-fi'/><category scheme='http://www.blogger.com/atom/ns#' term='earth'/><category scheme='http://www.blogger.com/atom/ns#' term='free rpg'/><title type='text'>Space Game hits 1.5.4</title><content type='html'>Well with printing of the rules nicely on a nice printer im going to work more on space game. Basically I have started a set of scenarios for some mercenaries. They take place just after the big ship has left for Ishta, the mercs are involved in a multi layered plot.&lt;br /&gt;&lt;br /&gt;I have tried to keep the scenarios to one session the first one Ganymede Stomp is a rescue mission where the underwater exploratory lab owned by Berkley Genomics is walking along the bottom of the under ice ocean on Ganymede. It has four massive legs so its nicknamed the Stomper. The characters break in to find themselves confronted not by a crazy captain but a virus that phases in and out of reality. How cool is that a quantum virus that exists in both light matter and dark energy.&lt;br /&gt;&lt;br /&gt;The next scenario in the series is called Titan Calling, I'm running that on Sunday it should be very sweet. In this one they are sent to investigate derilict space ship and find more than they bargined for. (no its not an alien rip off you noobs)&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/5095517782813532708-2637148483225396493?l=morgsgames.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://morgsgames.blogspot.com/feeds/2637148483225396493/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=5095517782813532708&amp;postID=2637148483225396493' title='1 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/5095517782813532708/posts/default/2637148483225396493'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/5095517782813532708/posts/default/2637148483225396493'/><link rel='alternate' type='text/html' href='http://morgsgames.blogspot.com/2009/01/space-game-hits-154.html' title='Space Game hits 1.5.4'/><author><name>MacBane</name><uri>http://www.blogger.com/profile/16936459316183388148</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://3.bp.blogspot.com/_RfO61wWRM3g/SVAl8pZCQ-I/AAAAAAAAAAg/djqt4K8N5fE/S220/b3d240de7fdd5fec2d7bd11bebd286fe.jpeg.jpg'/></author><thr:total>1</thr:total></entry><entry><id>tag:blogger.com,1999:blog-5095517782813532708.post-6875366442531827767</id><published>2008-12-22T15:06:00.000-08:00</published><updated>2008-12-22T15:32:48.077-08:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='space game'/><category scheme='http://www.blogger.com/atom/ns#' term='dark energy'/><category scheme='http://www.blogger.com/atom/ns#' term='blood of sol'/><category scheme='http://www.blogger.com/atom/ns#' term='sci-fi'/><category scheme='http://www.blogger.com/atom/ns#' term='RPG'/><title type='text'>Dark Energy and Blood of Sol</title><content type='html'>The void that binds, taken from Hyperion is basically in the Blood of Sol universe the Dark Energy. It’s a repulsive force that separated the celestial bodies of galaxies over time. So if you imagine the big bang pushing everything apart, the acceleration/speed would remain constant and not accelerate however we observe that the acceleration is increasing. We observe by looking at distant galaxies and we can see they are indeed accelerating by measuring the redshift of light.&lt;br /&gt;This constant was first used by Einstein his cosmic constant (his greatest blunder). However, this constant is now shown that it may be dark energy repulsing everything apart. It’s called dark energy because it cannot be seen (funny that), but its effect is very prevalent.  Its now very standard in cosmology.&lt;br /&gt;&lt;br /&gt;Links&lt;br /&gt;&lt;a href="http://en.wikipedia.org/wiki/Dark_energy"&gt;http://en.wikipedia.org/wiki/Dark_energy&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;Dark Energy Picture&lt;br /&gt;&lt;img style="width: 449px; height: 250px;" src="http://upload.wikimedia.org/wikipedia/commons/4/4b/DarkMatterPie.jpg" /&gt;&lt;br /&gt;&lt;br /&gt;Dark Energy and Dark Matter make up the bulk of the universe.&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;WTF&lt;/span&gt; does this have to do with the game world?&lt;br /&gt;&lt;br /&gt;Well basically Blood of Sol is a hard Sci-Fi universe, yes it has things like warp drives but that’s to facilitated game play.&lt;br /&gt;&lt;br /&gt;The Dark Energy is in Blood of Sol the total accumulation of information for every other piece of energy over time, hence its always expanding.  This is the layer of quantum information, no need for different dimensions or realities it’s just a different state of energy, the oldest state from the beginning of everything. If you can read the dark energy you know the present and past locations of partials, if you can move it you can change it. In this universe time only runs forward, you can go back but not forward past now (because it doesn’t exist yet).&lt;br /&gt;&lt;br /&gt;As I'm having trouble getting the document into google docs, ill have to delay it but I thought I would publish little bits here about it. This one was an idea I have been having for a time now, and wanted to share it.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/5095517782813532708-6875366442531827767?l=morgsgames.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://morgsgames.blogspot.com/feeds/6875366442531827767/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=5095517782813532708&amp;postID=6875366442531827767' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/5095517782813532708/posts/default/6875366442531827767'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/5095517782813532708/posts/default/6875366442531827767'/><link rel='alternate' type='text/html' href='http://morgsgames.blogspot.com/2008/12/dark-energy-and-blood-of-sol.html' title='Dark Energy and Blood of Sol'/><author><name>MacBane</name><uri>http://www.blogger.com/profile/16936459316183388148</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://3.bp.blogspot.com/_RfO61wWRM3g/SVAl8pZCQ-I/AAAAAAAAAAg/djqt4K8N5fE/S220/b3d240de7fdd5fec2d7bd11bebd286fe.jpeg.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-5095517782813532708.post-8030390530080397349</id><published>2008-12-11T22:01:00.000-08:00</published><updated>2009-01-21T23:03:38.519-08:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='storyz'/><category scheme='http://www.blogger.com/atom/ns#' term='space game'/><category scheme='http://www.blogger.com/atom/ns#' term='free pen and paper'/><category scheme='http://www.blogger.com/atom/ns#' term='sci-fi'/><category scheme='http://www.blogger.com/atom/ns#' term='flavour'/><category scheme='http://www.blogger.com/atom/ns#' term='free rpg'/><title type='text'>Space Storys</title><content type='html'>There are some nice pod casts that I really like.&lt;br /&gt;&lt;br /&gt;Tide Line is about a robot left over from a war. Chalcedony the war robot makes treasures for her fallen robot.&lt;br /&gt;&lt;br /&gt;&lt;a href="http://escapepod.org/2008/04/24/ep155-tideline/"&gt;http://escapepod.org/2008/04/24/ep155-tideline/&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;Friction is a nice sci-fi pretty interesting&lt;br /&gt;&lt;br /&gt;&lt;a href="http://escapepod.org/2008/02/08/ep144-friction/"&gt;http://escapepod.org/2008/02/08/ep144-friction/&lt;/a&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/5095517782813532708-8030390530080397349?l=morgsgames.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://morgsgames.blogspot.com/feeds/8030390530080397349/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=5095517782813532708&amp;postID=8030390530080397349' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/5095517782813532708/posts/default/8030390530080397349'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/5095517782813532708/posts/default/8030390530080397349'/><link rel='alternate' type='text/html' href='http://morgsgames.blogspot.com/2008/12/space-storys.html' title='Space Storys'/><author><name>MacBane</name><uri>http://www.blogger.com/profile/16936459316183388148</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://3.bp.blogspot.com/_RfO61wWRM3g/SVAl8pZCQ-I/AAAAAAAAAAg/djqt4K8N5fE/S220/b3d240de7fdd5fec2d7bd11bebd286fe.jpeg.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-5095517782813532708.post-5055038569083877913</id><published>2008-12-08T15:46:00.001-08:00</published><updated>2008-12-08T15:48:49.383-08:00</updated><title type='text'>Inspirational videos</title><content type='html'>&lt;a href="http://www.storyz.com/stories/3481-awesome-sci-fi-videos-from-youtube"&gt;http://www.storyz.com/stories/3481-awesome-sci-fi-videos-from-youtube&lt;/a&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/5095517782813532708-5055038569083877913?l=morgsgames.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://morgsgames.blogspot.com/feeds/5055038569083877913/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=5095517782813532708&amp;postID=5055038569083877913' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/5095517782813532708/posts/default/5055038569083877913'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/5095517782813532708/posts/default/5055038569083877913'/><link rel='alternate' type='text/html' href='http://morgsgames.blogspot.com/2008/12/inspirational-videos.html' title='Inspirational videos'/><author><name>MacBane</name><uri>http://www.blogger.com/profile/16936459316183388148</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://3.bp.blogspot.com/_RfO61wWRM3g/SVAl8pZCQ-I/AAAAAAAAAAg/djqt4K8N5fE/S220/b3d240de7fdd5fec2d7bd11bebd286fe.jpeg.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-5095517782813532708.post-3357827176287912090</id><published>2008-12-08T15:42:00.000-08:00</published><updated>2008-12-08T15:44:53.034-08:00</updated><title type='text'>Free Games - RPG kind</title><content type='html'>Hi Fellow Gamers,&lt;br /&gt;&lt;br /&gt;My company Epiphany Games makes computer games and computer game tools. But I also make pen and paper RPGS. I was thinking of making all this material available and trying to get a community going with it. My Games are generally Sci-Fi, its a pretty sweet system with a pre-built world and tools for making things like spaceships and power armour.&lt;br /&gt;&lt;br /&gt;The Title of the game is SpaceGame and the setting is the Blood of Sol Setting.&lt;br /&gt;&lt;br /&gt;Stay tuned for more...&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/5095517782813532708-3357827176287912090?l=morgsgames.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://morgsgames.blogspot.com/feeds/3357827176287912090/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=5095517782813532708&amp;postID=3357827176287912090' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/5095517782813532708/posts/default/3357827176287912090'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/5095517782813532708/posts/default/3357827176287912090'/><link rel='alternate' type='text/html' href='http://morgsgames.blogspot.com/2008/12/free-games-rpg-kind.html' title='Free Games - RPG kind'/><author><name>MacBane</name><uri>http://www.blogger.com/profile/16936459316183388148</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://3.bp.blogspot.com/_RfO61wWRM3g/SVAl8pZCQ-I/AAAAAAAAAAg/djqt4K8N5fE/S220/b3d240de7fdd5fec2d7bd11bebd286fe.jpeg.jpg'/></author><thr:total>0</thr:total></entry></feed>
